sweetgum83/wz/Character.wz/Weapon/01702017.img.xml
2024-01-19 03:56:28 -05:00

396 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702017.img">
<imgdir name="info">
<canvas name="icon" width="28" height="32">
<vector name="origin" x="-3" y="32"/>
</canvas>
<canvas name="iconRaw" width="28" height="32">
<vector name="origin" x="-3" y="32"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="47">
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="18" height="28">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-19" y="4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="18" height="28">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-18" y="6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="24">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-11" y="4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="17" height="28">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-16" y="6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="20" height="26">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="-9" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="20" height="25">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="-10" y="-1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="20" height="24">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="-9" y="-2"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="30" height="16">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-1" y="6"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="20" height="27">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="10" y="6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="20" height="25">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-21" y="31"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="27" height="22">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="12" y="18"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="20" height="29">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="15" y="14"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="25" height="20">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-18" y="5"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="28" height="18">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-19" y="15"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="29" height="19">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="24" y="4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="30" height="16">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-7" y="6"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="20" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-21" y="10"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="16">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-2" y="15"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="30" height="16">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-1" y="10"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="30" height="13">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-20" y="16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="17" height="26">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-17" y="4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="13">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="33" y="9"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="21" height="20">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-15" y="12"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="13">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="31" y="8"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="19" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-11" y="8"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="20" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-10" y="4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="30" height="13">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="34" y="8"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="26" height="14">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="19" y="6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="14">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="37" y="6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="25" height="20">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-11" y="12"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="25" height="20">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-12" y="11"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weapon" width="18" height="28">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="30"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="18" height="28">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="3" y="29"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
<imgdir name="0">
<canvas name="weapon" width="18" height="28">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-1" y="35"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="8" height="6">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-4" y="7"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>