1208 lines
45 KiB
XML
1208 lines
45 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9300350.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="54"/>
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<int name="maxHP" value="22000"/>
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<int name="maxMP" value="160"/>
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<int name="speed" value="-30"/>
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<int name="PADamage" value="180"/>
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<int name="PDDamage" value="220"/>
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<int name="MADamage" value="160"/>
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<int name="MDDamage" value="200"/>
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<int name="acc" value="140"/>
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<int name="eva" value="18"/>
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<int name="exp" value="0"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="400"/>
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<int name="hpRecovery" value="500"/>
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<int name="mpRecovery" value="10"/>
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<int name="boss" value="1"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="firstAttack" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="128"/>
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<int name="action" value="1"/>
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<int name="level" value="11"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="1">
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<int name="skill" value="122"/>
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<int name="action" value="1"/>
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<int name="level" value="5"/>
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</imgdir>
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</imgdir>
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</imgdir>
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<imgdir name="move">
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<int name="delay" value="180"/>
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</canvas>
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<int name="delay" value="180"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="87" height="75">
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<int name="delay" value="180"/>
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</canvas>
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<int name="delay" value="180"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-180" y="-30"/>
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<int name="r" value="500"/>
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</imgdir>
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<imgdir name="ball">
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<canvas name="0" width="141" height="56">
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<vector name="origin" x="22" y="27"/>
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<int name="delay" value="120"/>
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<int name="delay" value="120"/>
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<int name="delay" value="120"/>
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<vector name="origin" x="21" y="30"/>
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<int name="delay" value="120"/>
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</imgdir>
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<imgdir name="hit">
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