sweetgum83/wz/Mob.wz/8190004.img.xml
2024-01-19 03:56:28 -05:00

357 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8190004.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="113"/>
<int name="maxHP" value="85000"/>
<int name="maxMP" value="250"/>
<int name="speed" value="-20"/>
<int name="PADamage" value="530"/>
<int name="PDDamage" value="810"/>
<int name="MADamage" value="670"/>
<int name="MDDamage" value="710"/>
<int name="acc" value="210"/>
<int name="eva" value="38"/>
<int name="exp" value="4750"/>
<int name="undead" value="1"/>
<int name="pushed" value="5000"/>
<string name="elemAttr" value="H3"/>
<int name="fs" value="10"/>
<int name="summonType" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="110"/>
<int name="action" value="1"/>
<int name="level" value="4"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<int name="mobType" value="7"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="80" height="115">
<vector name="origin" x="46" y="113"/>
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<int name="delay" value="170"/>
</canvas>
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</canvas>
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</canvas>
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<vector name="rb" x="41" y="0"/>
<vector name="head" x="4" y="-111"/>
<int name="delay" value="170"/>
</canvas>
</imgdir>
<imgdir name="stand">
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<vector name="origin" x="46" y="112"/>
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<vector name="rb" x="45" y="0"/>
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</canvas>
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</canvas>
<canvas name="2" width="93" height="111">
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</canvas>
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</canvas>
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</canvas>
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<int name="delay" value="170"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-281" y="-81"/>
<vector name="rb" x="-64" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="134" height="97">
<vector name="origin" x="81" y="101"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="136" height="94">
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</canvas>
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</canvas>
<canvas name="3" width="103" height="79">
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</canvas>
<canvas name="4" width="80" height="61">
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<int name="delay" value="120"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="magic" value="1"/>
<int name="attackAfter" value="600"/>
</imgdir>
<canvas name="0" width="203" height="222">
<vector name="origin" x="148" y="167"/>
<vector name="lt" x="-46" y="-112"/>
<vector name="rb" x="44" y="0"/>
<vector name="head" x="3" y="-112"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="217" height="227">
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</canvas>
<canvas name="2" width="220" height="229">
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<vector name="lt" x="-45" y="-112"/>
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</canvas>
<canvas name="3" width="224" height="229">
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</canvas>
<canvas name="4" width="348" height="231">
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</canvas>
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</canvas>
<canvas name="6" width="348" height="227">
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</canvas>
<canvas name="7" width="343" height="225">
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</canvas>
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<int name="delay" value="120"/>
</canvas>
<uol name="10" value="../stand/0"/>
<uol name="11" value="../stand/1"/>
<uol name="12" value="../stand/2"/>
<uol name="13" value="../stand/3"/>
<uol name="14" value="../stand/4"/>
<uol name="15" value="../stand/5"/>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="110" height="136">
<vector name="origin" x="56" y="124"/>
<vector name="lt" x="-46" y="-113"/>
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</canvas>
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</canvas>
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<int name="delay" value="120"/>
</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="hit1">
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</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
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</canvas>
</imgdir>
</imgdir>