sweetgum83/wz/Mob.wz/5200002.img.xml
2024-01-19 03:56:28 -05:00

362 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="5200002.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="30"/>
<int name="maxHP" value="900"/>
<int name="maxMP" value="50"/>
<int name="speed" value="-20"/>
<int name="PADamage" value="105"/>
<int name="PDDamage" value="275"/>
<int name="MADamage" value="118"/>
<int name="MDDamage" value="85"/>
<int name="acc" value="75"/>
<int name="eva" value="12"/>
<int name="exp" value="55"/>
<int name="undead" value="0"/>
<int name="pushed" value="0"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<string name="elemAttr" value="F2I3"/>
<int name="mobType" value="8"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="36" height="36">
<vector name="origin" x="18" y="50"/>
<vector name="lt" x="-18" y="-50"/>
<vector name="rb" x="18" y="-14"/>
<vector name="head" x="-3" y="-47"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="1" width="36" height="36">
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<vector name="lt" x="-18" y="-54"/>
<vector name="rb" x="18" y="-18"/>
<vector name="head" x="-3" y="-51"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="36" height="36">
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<vector name="rb" x="18" y="-22"/>
<vector name="head" x="-3" y="-55"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="3" width="36" height="36">
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<vector name="lt" x="-18" y="-54"/>
<vector name="rb" x="18" y="-18"/>
<vector name="head" x="-3" y="-51"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="36" height="36">
<vector name="origin" x="18" y="50"/>
<vector name="lt" x="-18" y="-50"/>
<vector name="rb" x="18" y="-14"/>
<vector name="head" x="-3" y="-47"/>
<int name="delay" value="800"/>
</canvas>
<canvas name="1" width="55" height="43">
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<vector name="rb" x="18" y="-14"/>
<vector name="head" x="-3" y="-47"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="56" height="45">
<vector name="origin" x="27" y="59"/>
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<vector name="rb" x="18" y="-14"/>
<vector name="head" x="-3" y="-47"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="59" height="48">
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<int name="delay" value="120"/>
</canvas>
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<int name="delay" value="120"/>
</canvas>
<canvas name="5" width="36" height="46">
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<int name="delay" value="120"/>
</canvas>
<canvas name="6" width="36" height="46">
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<vector name="rb" x="18" y="-14"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="7" width="36" height="46">
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<int name="delay" value="120"/>
</canvas>
<canvas name="8" width="36" height="46">
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<vector name="lt" x="-18" y="-60"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="9" width="36" height="46">
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<int name="delay" value="120"/>
</canvas>
<canvas name="10" width="36" height="46">
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<vector name="lt" x="-18" y="-60"/>
<vector name="rb" x="18" y="-14"/>
<vector name="head" x="-3" y="-47"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="11" width="43" height="53">
<vector name="origin" x="22" y="67"/>
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<vector name="head" x="-3" y="-47"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="12" width="47" height="56">
<vector name="origin" x="24" y="70"/>
<vector name="lt" x="-18" y="-60"/>
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<vector name="head" x="-3" y="-47"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="13" width="49" height="58">
<vector name="origin" x="26" y="72"/>
<vector name="lt" x="-18" y="-61"/>
<vector name="rb" x="18" y="-14"/>
<vector name="head" x="-3" y="-47"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="14" width="36" height="46">
<vector name="origin" x="18" y="60"/>
<vector name="lt" x="-18" y="-60"/>
<vector name="rb" x="18" y="-14"/>
<vector name="head" x="-3" y="-47"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-14" y="-32"/>
<int name="r" value="280"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="83" height="91">
<vector name="origin" x="39" y="62"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="110" height="113">
<vector name="origin" x="50" y="74"/>
<int name="delay" value="200"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
<int name="type" value="1"/>
<int name="conMP" value="1"/>
<int name="attackAfter" value="1500"/>
<int name="magic" value="1"/>
<string name="elemAttr" value="F"/>
</imgdir>
<canvas name="0" width="36" height="36">
<vector name="origin" x="18" y="50"/>
<vector name="lt" x="-18" y="-50"/>
<vector name="rb" x="18" y="-14"/>
<vector name="head" x="-3" y="-47"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="78" height="52">
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<vector name="head" x="-3" y="-47"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="83" height="56">
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<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="85" height="56">
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<int name="delay" value="200"/>
</canvas>
<canvas name="4" width="48" height="55">
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<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="46" height="54">
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<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="44" height="53">
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<int name="delay" value="100"/>
</canvas>
<canvas name="7" width="49" height="53">
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</canvas>
<canvas name="8" width="49" height="53">
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</canvas>
<canvas name="9" width="68" height="61">
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</canvas>
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<int name="delay" value="80"/>
</canvas>
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</canvas>
<canvas name="13" width="59" height="59">
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</canvas>
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</canvas>
<canvas name="15" width="106" height="53">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="hit1">
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
</imgdir>