325 lines
11 KiB
XML
325 lines
11 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="5100002.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="51"/>
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<int name="maxHP" value="3600"/>
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<int name="maxMP" value="42"/>
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<int name="speed" value="-10"/>
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<int name="PADamage" value="145"/>
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<int name="PDDamage" value="255"/>
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<int name="MADamage" value="0"/>
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<int name="MDDamage" value="205"/>
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<int name="acc" value="155"/>
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<int name="eva" value="28"/>
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<int name="exp" value="142"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="500"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<imgdir name="selfDestruction">
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<int name="action" value="1"/>
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<int name="hp" value="1800"/>
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</imgdir>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="100"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<string name="elemAttr" value="F2I3"/>
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<int name="mobType" value="5"/>
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</imgdir>
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<imgdir name="move">
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-110" y="-120"/>
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<vector name="rb" x="110" y="10"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="60" height="53">
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<vector name="origin" x="30" y="26"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="62" height="52">
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<int name="delay" value="150"/>
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<canvas name="2" width="63" height="52">
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<int name="delay" value="70"/>
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<canvas name="3" width="64" height="51">
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="0"/>
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<int name="attackAfter" value="900"/>
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</imgdir>
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<imgdir name="skill1">
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