sweetgum83/wz/Character.wz/Weapon/01452060.img.xml
2024-01-19 03:56:28 -05:00

383 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01452060.img">
<imgdir name="info">
<canvas name="icon" width="35" height="35">
<vector name="origin" x="1" y="32"/>
</canvas>
<canvas name="iconRaw" width="35" height="35">
<vector name="origin" x="1" y="32"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="walk" value="1"/>
<int name="stand" value="1"/>
<short name="attack" value="3"/>
<string name="afterImage" value="bow"/>
<string name="sfx" value="bow"/>
<int name="reqJob" value="4"/>
<int name="reqLevel" value="100"/>
<int name="reqSTR" value="115"/>
<int name="reqDEX" value="255"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="attackSpeed" value="5"/>
<int name="knockback" value="60"/>
<int name="incPAD" value="95"/>
<int name="incDEX" value="2"/>
<int name="incSpeed" value="5"/>
<int name="price" value="1100000"/>
<int name="tuc" value="7"/>
<int name="cash" value="0"/>
<imgdir name="level">
<imgdir name="info">
<imgdir name="1">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="2">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="3">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="4">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="5">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="6">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="7">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="8">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="9">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="10">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="11">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="12">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="13">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="14">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="15">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="16">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="17">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="18">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="19">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="20">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="21">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="22">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="23">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="24">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="25">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="26">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="27">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="28">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="29">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="30">
<int name="exp" value="10000"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="82" height="50">
<vector name="origin" x="43" y="22"/>
<imgdir name="map">
<vector name="navel" x="-13" y="-4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="56">
<vector name="origin" x="36" y="30"/>
<imgdir name="map">
<vector name="navel" x="-4" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="80" height="59">
<vector name="origin" x="48" y="32"/>
<imgdir name="map">
<vector name="navel" x="-16" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="82" height="50">
<vector name="origin" x="43" y="20"/>
<imgdir name="map">
<vector name="navel" x="-12" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="82" height="50">
<vector name="origin" x="43" y="20"/>
<imgdir name="map">
<vector name="navel" x="-12" y="-5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="82" height="50">
<vector name="origin" x="43" y="20"/>
<imgdir name="map">
<vector name="navel" x="-12" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="59" height="80">
<vector name="origin" x="42" y="53"/>
<imgdir name="map">
<vector name="navel" x="-6" y="-4"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="80">
<vector name="origin" x="41" y="52"/>
<imgdir name="map">
<vector name="navel" x="-5" y="-5"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="80">
<vector name="origin" x="42" y="51"/>
<imgdir name="map">
<vector name="navel" x="-6" y="-6"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="82" height="50">
<vector name="origin" x="22" y="30"/>
<imgdir name="map">
<vector name="navel" x="-9" y="23"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="79">
<vector name="origin" x="19" y="51"/>
<imgdir name="map">
<vector name="navel" x="19" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="80" height="59">
<vector name="origin" x="67" y="26"/>
<imgdir name="map">
<vector name="navel" x="16" y="-12"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="79" height="56">
<vector name="origin" x="35" y="34"/>
<imgdir name="map">
<vector name="navel" x="-8" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="82" height="50">
<vector name="origin" x="43" y="21"/>
<imgdir name="map">
<vector name="navel" x="-12" y="-4"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="56" height="79">
<vector name="origin" x="33" y="52"/>
<imgdir name="map">
<vector name="navel" x="11" y="16"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="50" height="82">
<vector name="origin" x="46" y="41"/>
<imgdir name="map">
<vector name="navel" x="9" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="60" height="82">
<vector name="origin" x="60" y="41"/>
<imgdir name="map">
<vector name="navel" x="-5" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="50" height="82">
<vector name="origin" x="60" y="41"/>
<imgdir name="map">
<vector name="navel" x="-5" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="56" height="79">
<vector name="origin" x="43" y="36"/>
<imgdir name="map">
<vector name="navel" x="8" y="13"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="60" height="82">
<vector name="origin" x="60" y="41"/>
<imgdir name="map">
<vector name="navel" x="-5" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="50" height="82">
<vector name="origin" x="65" y="43"/>
<imgdir name="map">
<vector name="navel" x="-7" y="11"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="82" height="50">
<vector name="origin" x="74" y="40"/>
<imgdir name="map">
<vector name="navel" x="9" y="2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="82" height="50">
<vector name="origin" x="74" y="41"/>
<imgdir name="map">
<vector name="navel" x="25" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="56" height="79">
<vector name="origin" x="26" y="35"/>
<imgdir name="map">
<vector name="navel" x="-3" y="9"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="56" height="79">
<vector name="origin" x="26" y="35"/>
<imgdir name="map">
<vector name="navel" x="-4" y="8"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>