sweetgum83/scripts/npc/2040003.js
2024-01-19 03:56:28 -05:00

48 lines
1.3 KiB
JavaScript

var status = 0;
var em;
var eim;
function sendBaseText() {
cm.sendOk("Access is restricted to the public.");
cm.dispose();
}
function start() {
em = cm.getEventManager("q3239");
if (em != null)
eim = cm.getEventInstance();
if (em == null) { // No event handler
sendBaseText();
return;
}
else if (eim == null && !cm.isQuestStarted(3239)) { // Not in instance, quest is not in progress
sendBaseText();
return;
}
if (eim == null) { // Not in instance
cm.sendYesNo("Are you ready to enter #b#m922000000##k?");
}
else { // Inside the instance
cm.sendYesNo("Are you ready to leave this place?");
}
}
function action(mode, type, selection) {
if (mode < 1) {
cm.dispose();
return;
}
if (eim == null) { // Not in instance, ready to enter
cm.removeAll(4031092); // This handling is done in the portal script and in the event end, just for legacy purposes here
if (!em.startInstance(cm.getPlayer())) {
cm.sendOk("Someone else is already gathering some parts for me. Please wait until the area is cleared.");
}
}
else { // Inside the instance, ready to exit
eim.removePlayer(cm.getPlayer()); // This will end the event and warp the player out
}
cm.dispose();
}