37 lines
1.3 KiB
JavaScript
37 lines
1.3 KiB
JavaScript
var status = -1;
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function start() {
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == 0 && type == 0) {
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status--;
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} else if (mode == -1) {
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cm.dispose();
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return;
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} else {
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status++;
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}
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if (status == 0) {
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cm.sendDirectionInfo(4, 1096005);//else you will crash sending sendNext
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cm.sendNext("All right! Let's go!");
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} else if (status == 1) {
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cm.removeNPC(579711);
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cm.updateInfo("fire", "0");
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cm.playSound("cannonshooter/fire");
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cm.sendDirectionInfo("Effect/Direction4.img/effect/cannonshooter/flying/0", 7000, 0, 0, -1, -1);
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cm.sendDirectionInfo("Effect/Direction4.img/effect/cannonshooter/flying1/0", 7000, 0, 0, -1, -1);
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cm.sendDirectionInfo(1, 800);
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} else if (status == 2) {
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cm.warp(912060300, 0);
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} else if (status == 3) {
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cm.sendDirectionInfo("Effect/Direction4.img/effect/cannonshooter/balloon/1", 9000, 0, 0, 0, -1);
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cm.sendDirectionInfo(1, 1500);
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} else if (status == 4) {
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cm.sendDirectionInfo("Effect/Direction4.img/effect/cannonshooter/balloon/2", 9000, 0, 0, 0, -1);
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cm.showIntro("Effect/Direction4.img/cannonshooter/face04");
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cm.showIntro("Effect/Direction4.img/cannonshooter/out01");
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cm.dispose();
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}
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} |