sweetgum83/wz/Mob.wz/9400581.img.xml
2024-01-19 03:56:28 -05:00

432 lines
16 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400581.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="80"/>
<int name="maxHP" value="38000"/>
<int name="maxMP" value="5000"/>
<int name="speed" value="35"/>
<int name="PADamage" value="410"/>
<int name="PDDamage" value="700"/>
<int name="MADamage" value="460"/>
<int name="MDDamage" value="480"/>
<int name="acc" value="160"/>
<int name="eva" value="30"/>
<int name="exp" value="1650"/>
<int name="undead" value="0"/>
<int name="pushed" value="0"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<string name="elemAttr" value="L1"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="134" height="137">
<vector name="origin" x="88" y="135"/>
<vector name="lt" x="-89" y="-140"/>
<vector name="rb" x="44" y="-2"/>
<vector name="head" x="-11" y="-67"/>
<int name="delay" value="300"/>
</canvas>
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<vector name="rb" x="44" y="-2"/>
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<int name="delay" value="300"/>
</canvas>
<canvas name="2" width="136" height="143">
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<int name="delay" value="300"/>
</canvas>
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<vector name="head" x="-11" y="-67"/>
</canvas>
<canvas name="4" width="133" height="139">
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<int name="delay" value="300"/>
<vector name="lt" x="-89" y="-140"/>
<vector name="rb" x="44" y="-2"/>
<vector name="head" x="-11" y="-67"/>
</canvas>
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<int name="delay" value="300"/>
<vector name="lt" x="-89" y="-140"/>
<vector name="rb" x="44" y="-2"/>
<vector name="head" x="-11" y="-67"/>
</canvas>
</imgdir>
<imgdir name="stand">
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<vector name="lt" x="-81" y="-131"/>
<vector name="rb" x="48" y="0"/>
<vector name="head" x="-10" y="-67"/>
<int name="delay" value="240"/>
</canvas>
<canvas name="1" width="132" height="138">
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-73" y="-206"/>
<vector name="rb" x="56" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="103" height="127">
<vector name="origin" x="55" y="112"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="91" height="95">
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</canvas>
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</canvas>
<canvas name="4" width="1" height="1">
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<int name="delay" value="90"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="2"/>
<int name="attackAfter" value="1640"/>
<int name="magic" value="1"/>
</imgdir>
<canvas name="0" width="131" height="139">
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<vector name="rb" x="56" y="0"/>
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<int name="delay" value="240"/>
</canvas>
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<int name="delay" value="200"/>
</canvas>
<canvas name="2" width="120" height="187">
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<vector name="lt" x="-52" y="-176"/>
<vector name="rb" x="47" y="-4"/>
<vector name="head" x="-3" y="-71"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="3" width="123" height="192">
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</canvas>
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</canvas>
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<int name="delay" value="200"/>
</canvas>
<canvas name="8" width="136" height="247">
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<vector name="lt" x="-65" y="-224"/>
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</canvas>
<canvas name="9" width="119" height="188">
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</canvas>
<canvas name="10" width="119" height="188">
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<vector name="rb" x="47" y="-4"/>
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</canvas>
<canvas name="11" width="119" height="188">
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</canvas>
<canvas name="12" width="119" height="188">
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<vector name="rb" x="47" y="-4"/>
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</canvas>
</imgdir>
<imgdir name="attack2">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-98" y="-121"/>
<vector name="rb" x="68" y="46"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="81" height="100">
<vector name="origin" x="47" y="79"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="83" height="121">
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</canvas>
<canvas name="2" width="92" height="138">
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<int name="delay" value="120"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="5"/>
<int name="attackAfter" value="1350"/>
<int name="PADamage" value="400"/>
</imgdir>
<canvas name="0" width="131" height="139">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="hit1">
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</imgdir>
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</canvas>
</imgdir>
</imgdir>