sweetgum83/wz/Mob.wz/9400530.img.xml
2024-01-19 03:56:28 -05:00

203 lines
7.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400530.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="40"/>
<int name="maxHP" value="1800"/>
<int name="maxMP" value="100"/>
<int name="speed" value="30"/>
<int name="PADamage" value="120"/>
<int name="PDDamage" value="70"/>
<int name="MADamage" value="135"/>
<int name="MDDamage" value="70"/>
<int name="acc" value="110"/>
<int name="eva" value="25"/>
<int name="undead" value="1"/>
<int name="pushed" value="100"/>
<string name="elemAttr" value="H3"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="49" height="65">
<vector name="origin" x="25" y="65"/>
<int name="delay" value="120"/>
<vector name="lt" x="-25" y="-54"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-51"/>
</canvas>
<canvas name="1" width="58" height="62">
<vector name="origin" x="21" y="62"/>
<int name="delay" value="150"/>
<vector name="lt" x="-30" y="-51"/>
<vector name="rb" x="29" y="0"/>
<vector name="head" x="-2" y="-48"/>
</canvas>
<canvas name="2" width="61" height="66">
<vector name="origin" x="19" y="66"/>
<int name="delay" value="150"/>
<vector name="lt" x="-37" y="-55"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-1" y="-52"/>
</canvas>
<canvas name="3" width="61" height="66">
<vector name="origin" x="13" y="71"/>
<int name="delay" value="250"/>
<vector name="lt" x="-37" y="-59"/>
<vector name="rb" x="24" y="-4"/>
<vector name="head" x="6" y="-57"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="49" height="65">
<vector name="origin" x="25" y="65"/>
<vector name="lt" x="-25" y="-54"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-51"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-14" y="-29"/>
<int name="r" value="300"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="21" height="24">
<vector name="origin" x="-39" y="53"/>
<int name="delay" value="60"/>
</canvas>
<canvas name="1" width="45" height="46">
<vector name="origin" x="21" y="20"/>
<int name="delay" value="60"/>
</canvas>
<canvas name="2" width="51" height="52">
<vector name="origin" x="24" y="26"/>
<int name="delay" value="60"/>
</canvas>
<canvas name="3" width="30" height="28">
<vector name="origin" x="31" y="32"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="34" height="33">
<vector name="origin" x="51" y="55"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="29" height="35">
<vector name="origin" x="92" y="57"/>
<int name="delay" value="80"/>
</canvas>
</imgdir>
<int name="type" value="1"/>
<int name="attackAfter" value="850"/>
<int name="PADamage" value="135"/>
</imgdir>
<canvas name="0" width="50" height="64">
<vector name="origin" x="26" y="64"/>
<int name="delay" value="200"/>
<vector name="lt" x="-26" y="-55"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-10" y="-51"/>
</canvas>
<canvas name="1" width="50" height="65">
<vector name="origin" x="26" y="65"/>
<int name="delay" value="150"/>
<vector name="lt" x="-26" y="-57"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-10" y="-51"/>
</canvas>
<canvas name="2" width="49" height="65">
<vector name="origin" x="25" y="65"/>
<int name="delay" value="300"/>
<vector name="lt" x="-25" y="-54"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-51"/>
</canvas>
<canvas name="3" width="56" height="65">
<vector name="origin" x="25" y="65"/>
<int name="delay" value="100"/>
<vector name="lt" x="-25" y="-54"/>
<vector name="rb" x="31" y="0"/>
<vector name="head" x="-6" y="-51"/>
</canvas>
<canvas name="4" width="54" height="65">
<vector name="origin" x="25" y="65"/>
<int name="delay" value="100"/>
<vector name="lt" x="-25" y="-54"/>
<vector name="rb" x="29" y="0"/>
<vector name="head" x="-6" y="-51"/>
</canvas>
<canvas name="5" width="49" height="65">
<vector name="origin" x="25" y="65"/>
<int name="delay" value="250"/>
<vector name="lt" x="-25" y="-54"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-51"/>
</canvas>
<canvas name="6" width="49" height="65">
<vector name="origin" x="25" y="65"/>
<int name="delay" value="300"/>
<vector name="lt" x="-25" y="-54"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-51"/>
</canvas>
<canvas name="7" width="49" height="65">
<vector name="origin" x="25" y="65"/>
<int name="delay" value="100"/>
<vector name="lt" x="-25" y="-54"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-51"/>
</canvas>
<canvas name="8" width="49" height="65">
<vector name="origin" x="25" y="65"/>
<int name="delay" value="100"/>
<vector name="lt" x="-25" y="-54"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-51"/>
</canvas>
<canvas name="9" width="49" height="65">
<vector name="origin" x="25" y="65"/>
<int name="delay" value="150"/>
<vector name="lt" x="-25" y="-54"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-51"/>
</canvas>
</imgdir>
<imgdir name="jump">
<canvas name="0" width="61" height="66">
<vector name="origin" x="30" y="66"/>
<vector name="lt" x="-30" y="-55"/>
<vector name="rb" x="31" y="0"/>
<vector name="head" x="-11" y="-52"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="56" height="64">
<vector name="origin" x="28" y="64"/>
<int name="delay" value="600"/>
<vector name="lt" x="-27" y="-60"/>
<vector name="rb" x="28" y="0"/>
<vector name="head" x="-11" y="-51"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="56" height="42">
<vector name="origin" x="28" y="35"/>
<vector name="head" x="19" y="-25"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="62" height="40">
<vector name="origin" x="28" y="35"/>
<vector name="head" x="19" y="-25"/>
<int name="delay" value="180"/>
</canvas>
<canvas name="2" width="58" height="36">
<vector name="origin" x="24" y="34"/>
<vector name="head" x="19" y="-25"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>