sweetgum83/wz/Mob.wz/8510100.img.xml
2024-01-19 03:56:28 -05:00

199 lines
7.0 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8510100.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="75"/>
<int name="maxHP" value="10000"/>
<int name="maxMP" value="200"/>
<int name="speed" value="0"/>
<int name="PADamage" value="500"/>
<int name="PDDamage" value="300"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="400"/>
<int name="acc" value="220"/>
<int name="eva" value="20"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="10000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<string name="elemAttr" value="F1L1"/>
<int name="boss" value="1"/>
<int name="noFlip" value="1"/>
<imgdir name="selfDestruction">
<int name="action" value="1"/>
<int name="hp" value="5000"/>
</imgdir>
<int name="mobType" value="8"/>
</imgdir>
<imgdir name="stand">
<int name="zigzag" value="1"/>
<canvas name="0" width="75" height="68">
<vector name="origin" x="39" y="68"/>
<vector name="lt" x="-39" y="-68"/>
<vector name="rb" x="36" y="0"/>
<vector name="head" x="-3" y="-48"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="75" height="68">
<vector name="origin" x="39" y="69"/>
<vector name="lt" x="-39" y="-69"/>
<vector name="rb" x="36" y="-1"/>
<vector name="head" x="-3" y="-49"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="75" height="68">
<vector name="origin" x="39" y="70"/>
<vector name="lt" x="-39" y="-70"/>
<vector name="rb" x="36" y="-2"/>
<vector name="head" x="-3" y="-50"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="75" height="68">
<vector name="origin" x="39" y="71"/>
<vector name="lt" x="-39" y="-71"/>
<vector name="rb" x="36" y="-3"/>
<vector name="head" x="-3" y="-51"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-180" y="-106"/>
<vector name="rb" x="180" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="99" height="107">
<vector name="origin" x="50" y="53"/>
<int name="delay" value="70"/>
</canvas>
<canvas name="1" width="80" height="77">
<vector name="origin" x="37" y="35"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="attackAfter" value="600"/>
<int name="PADamage" value="1100"/>
</imgdir>
<canvas name="0" width="75" height="68">
<vector name="origin" x="39" y="68"/>
<vector name="lt" x="-39" y="-68"/>
<vector name="rb" x="36" y="0"/>
<vector name="head" x="-3" y="-48"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="75" height="68">
<vector name="origin" x="39" y="66"/>
<vector name="lt" x="-39" y="-66"/>
<vector name="rb" x="36" y="2"/>
<vector name="head" x="-3" y="-46"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="75" height="68">
<vector name="origin" x="39" y="65"/>
<vector name="lt" x="-39" y="-65"/>
<vector name="rb" x="36" y="3"/>
<vector name="head" x="-3" y="-45"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="3" width="74" height="68">
<vector name="origin" x="39" y="85"/>
<vector name="lt" x="-39" y="-85"/>
<vector name="rb" x="36" y="2"/>
<vector name="head" x="-3" y="-65"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="4" width="75" height="68">
<vector name="origin" x="39" y="86"/>
<vector name="lt" x="-39" y="-86"/>
<vector name="rb" x="36" y="-18"/>
<vector name="head" x="-4" y="-66"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="75" height="68">
<vector name="origin" x="39" y="87"/>
<vector name="lt" x="-39" y="-87"/>
<vector name="rb" x="36" y="-19"/>
<vector name="head" x="-3" y="-67"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="85" height="71">
<vector name="origin" x="45" y="89"/>
<vector name="lt" x="-45" y="-89"/>
<vector name="rb" x="40" y="-18"/>
<vector name="head" x="-3" y="-69"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="7" width="106" height="79">
<vector name="origin" x="53" y="95"/>
<vector name="lt" x="-54" y="-95"/>
<vector name="rb" x="37" y="-16"/>
<vector name="head" x="-3" y="-71"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="8" width="123" height="87">
<vector name="origin" x="64" y="101"/>
<vector name="lt" x="-51" y="-102"/>
<vector name="rb" x="37" y="-14"/>
<vector name="head" x="-3" y="-71"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="9" width="96" height="84">
<vector name="origin" x="50" y="100"/>
<vector name="lt" x="-43" y="-93"/>
<vector name="rb" x="38" y="-22"/>
<vector name="head" x="0" y="-74"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="10" width="98" height="83">
<vector name="origin" x="51" y="96"/>
<vector name="lt" x="-39" y="-84"/>
<vector name="rb" x="36" y="-17"/>
<vector name="head" x="-3" y="-70"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="11" width="110" height="97">
<vector name="origin" x="60" y="108"/>
<vector name="lt" x="-49" y="-101"/>
<vector name="rb" x="37" y="-17"/>
<vector name="head" x="-5" y="-68"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="12" width="132" height="119">
<vector name="origin" x="68" y="123"/>
<vector name="head" x="-4" y="-80"/>
<int name="delay" value="50"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="75" height="68">
<vector name="origin" x="39" y="68"/>
<vector name="lt" x="-39" y="-68"/>
<vector name="rb" x="36" y="0"/>
<vector name="head" x="-3" y="-48"/>
<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
<uol name="0" value="../attack1/5"/>
<uol name="1" value="../attack1/6"/>
<uol name="2" value="../attack1/7"/>
<uol name="3" value="../attack1/8"/>
<uol name="4" value="../attack1/9"/>
<uol name="5" value="../attack1/10"/>
<uol name="6" value="../attack1/11"/>
<uol name="7" value="../attack1/12"/>
<canvas name="8" width="132" height="119">
<vector name="origin" x="68" y="123"/>
<vector name="head" x="-4" y="-80"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>