sweetgum83/wz/Character.wz/Weapon/01472038.img.xml
2024-01-19 03:56:28 -05:00

488 lines
15 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01472038.img">
<imgdir name="info">
<canvas name="icon" width="31" height="32">
<vector name="origin" x="-1" y="32"/>
</canvas>
<canvas name="iconRaw" width="31" height="32">
<vector name="origin" x="-1" y="32"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="walk" value="1"/>
<int name="stand" value="1"/>
<short name="attack" value="7"/>
<string name="afterImage" value="swordOL"/>
<string name="sfx" value="tGlove"/>
<int name="reqJob" value="8"/>
<int name="reqLevel" value="70"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="110"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="200"/>
<int name="incPAD" value="43"/>
<int name="incPDD" value="4"/>
<int name="incDEX" value="5"/>
<int name="incLUK" value="2"/>
<int name="incACC" value="5"/>
<int name="tuc" value="7"/>
<int name="price" value="400000"/>
<int name="attackSpeed" value="4"/>
<int name="cash" value="0"/>
<int name="tradeBlock" value="1"/>
<int name="notSale" value="1"/>
<int name="only" value="1"/>
<int name="slotMax" value="1"/>
<int name="timeLimited" value="1"/>
<imgdir name="level">
<imgdir name="info">
<imgdir name="1">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="2">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="3">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="4">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="5">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="6">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="7">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="8">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="9">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="10">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="11">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="12">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="13">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="14">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="15">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="16">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="17">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="18">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="19">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="20">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="21">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="22">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="23">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="24">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="25">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="26">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="27">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="28">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="29">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="30">
<int name="exp" value="10000"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="12" height="20">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-19" y="8"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="15" height="18">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-21" y="8"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="14" height="18">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-17" y="7"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="13" height="20">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-19" y="8"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="12" height="19">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="-19" y="2"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="14" height="19">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="-17" y="4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="12" height="19">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="-18" y="4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="8" height="8">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="3" y="1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="10" height="17">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="1" y="9"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="19" height="16">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-16" y="21"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="20" height="16">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="12" y="15"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="19" height="14">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="15" y="11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="21" height="16">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-17" y="5"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="21" height="12">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-15" y="12"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="13">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="14" y="6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="7" height="8">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-1" y="1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="21" height="15">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-17" y="11"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="22" height="11">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-14" y="16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="13" height="21">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-20" y="8"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="12">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="18" y="8"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="13" height="13">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-18" y="12"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="12">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="16" y="7"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="13" height="17">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-13" y="9"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="15" height="18">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-15" y="6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="24" height="12">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="21" y="7"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="18" height="11">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="11" y="5"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="12">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="24" y="5"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="18" height="16">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-10" y="9"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="16" height="16">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-12" y="10"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weapon" width="13" height="17">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="0" y="17"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="10" height="14">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="0" y="10"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
<imgdir name="0">
<canvas name="weapon" width="14" height="18">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="0" y="19"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="17" height="14">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="13"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>