135 lines
3.9 KiB
Java
135 lines
3.9 KiB
Java
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package server.life;
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import client.Character;
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import net.server.Server;
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import java.awt.*;
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import java.util.concurrent.atomic.AtomicInteger;
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import static java.util.concurrent.TimeUnit.SECONDS;
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public class SpawnPoint {
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private final int monster;
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private final int mobTime;
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private final int team;
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private final int fh;
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private final int f;
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private final Point pos;
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private long nextPossibleSpawn;
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private int mobInterval = 5000;
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private final AtomicInteger spawnedMonsters = new AtomicInteger(0);
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private final boolean immobile;
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private boolean denySpawn = false;
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public SpawnPoint(final Monster monster, Point pos, boolean immobile, int mobTime, int mobInterval, int team) {
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this.monster = monster.getId();
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this.pos = new Point(pos);
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this.mobTime = mobTime;
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this.team = team;
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this.fh = monster.getFh();
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this.f = monster.getF();
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this.immobile = immobile;
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this.mobInterval = mobInterval;
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this.nextPossibleSpawn = Server.getInstance().getCurrentTime();
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}
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public int getSpawned() {
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return spawnedMonsters.intValue();
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}
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public void setDenySpawn(boolean val) {
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denySpawn = val;
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}
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public boolean getDenySpawn() {
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return denySpawn;
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}
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public boolean shouldSpawn() {
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if (denySpawn || mobTime < 0 || spawnedMonsters.get() > 0) {
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return false;
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}
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return nextPossibleSpawn <= Server.getInstance().getCurrentTime();
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}
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public boolean shouldForceSpawn() {
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return mobTime >= 0 && spawnedMonsters.get() <= 0;
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}
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public Monster getMonster() {
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Monster mob = new Monster(LifeFactory.getMonster(monster));
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mob.setPosition(new Point(pos));
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mob.setTeam(team);
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mob.setFh(fh);
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mob.setF(f);
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spawnedMonsters.incrementAndGet();
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mob.addListener(new MonsterListener() {
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@Override
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public void monsterKilled(int aniTime) {
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nextPossibleSpawn = Server.getInstance().getCurrentTime();
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if (mobTime > 0) {
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nextPossibleSpawn += SECONDS.toMillis(mobTime);
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} else {
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nextPossibleSpawn += aniTime;
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}
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spawnedMonsters.decrementAndGet();
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}
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@Override
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public void monsterDamaged(Character from, int trueDmg) {}
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@Override
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public void monsterHealed(int trueHeal) {}
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});
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if (mobTime == 0) {
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nextPossibleSpawn = Server.getInstance().getCurrentTime() + mobInterval;
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}
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return mob;
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}
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public int getMonsterId() {
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return monster;
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}
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public Point getPosition() {
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return pos;
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}
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public final int getF() {
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return f;
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}
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public final int getFh() {
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return fh;
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}
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public int getMobTime() {
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return mobTime;
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}
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public int getTeam() {
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return team;
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}
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}
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