61 lines
2.4 KiB
JavaScript
61 lines
2.4 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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Author : kevintjuh93
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Map(s): Aran Training Map 2
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Description: Quest - Help Kid
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Quest ID : 21000
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*/
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var status = -1;
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function start(mode, type, selection) {
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status++;
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if (mode != 1) {
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if (type == 1 && mode == 0) {
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status -= 2;
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} else {
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qm.sendNext("No, Aran... We can't leave a kid behind. I know it's a lot to ask, but please reconsider. Please!");
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qm.dispose();
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return;
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}
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}
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if (status == 0) {
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qm.sendAcceptDecline("Oh, no! I think there's still a child in the forest! Aran, I'm very sorry, but could you rescue the child? I know you're injured, but I don't have anyone else to ask!");
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} else if (status == 1) {
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qm.forceStartQuest();
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qm.sendNext("#bThe child is probably lost deep inside the forest!#k We have to escape before the Black Mage finds us. You must rush into the forest and bring the child back with you!");
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} else if (status == 2) {
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qm.sendNextPrev("Don't panic, Aran. If you wish to check the status of the \r\nquest, press #bQ#k and view the Quest window.");
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} else if (status == 3) {
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qm.sendNextPrev("Please, Aran! I'm begging you. I can't bear to lose another person to the Black Mage!");
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} else if (status == 4) {
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qm.showInfo("Effect/OnUserEff.img/guideEffect/aranTutorial/tutorialArrow1");
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qm.dispose();
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}
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}
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function end(mode, type, selection) {
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qm.forceCompleteQuest();
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qm.dispose();
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} |