96 lines
5.7 KiB
JavaScript
96 lines
5.7 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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var status = 0;
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var eQuestChoices = [4000064, 4000065, 4000066, 4000075, 4000077, 4000089, 4000090, 4000091, 4000092, 4000093, 4000094];
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var eQuestPrizes = [];
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eQuestPrizes[0] = [[2000000, 1], [2000006, 1], [2000003, 5], [2000002, 5], [4020006, 2], [4020000, 2], [4020004, 2], [2000003, 10], [2000003, 20], [2000002, 10], [2000002, 20], [2022026, 15], [2022024, 15], [1002393, 1]]; // Crow feather
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eQuestPrizes[1] = [[2000006, 1], [2000002, 5], [4020006, 2], [2000002, 10], [2000003, 10], [2000002, 20], [2000003, 20], [2022024, 15], [2022026, 15]]; // Raccoon firewood
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eQuestPrizes[2] = [[2000006, 1], [2000002, 5], [2000003, 5], [4020000, 2], [2000003, 10], [2000002, 10], [2000003, 20], [2000002, 20], [2022024, 15], [1002393, 1]]; // Cloud foxtail
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eQuestPrizes[3] = [[2060003, 1000], [4010004, 2], [4010006, 2], [2022022, 5], [2022022, 10], [2022022, 15], [2022019, 5], [2022019, 10], [2022019, 15], [2001002, 15], [2001001, 15], [1102040, 1], [1102043, 1]]; // Tringular bandana of the nightghost
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eQuestPrizes[4] = [[2000003, 1], [2022019, 5], [2000006, 5], [4010002, 2], [4010003, 2], [2000006, 10], [2000006, 15], [2022019, 10], [2022019, 15], [2060003, 1000], [2061003, 1000], [1082150, 1], [1082149, 1]]; // Dark cloud foxtail
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eQuestPrizes[5] = [[2000006, 1], [2000003, 5], [2000002, 5], [2000003, 10], [2000003, 20], [2000002, 10], [2000002, 15], [2060003, 1000], [2061003, 1000], [2022026, 15], [1002395, 1]]; // Littleman A's badge
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eQuestPrizes[6] = [[2022019, 5], [2000006, 5], [4010003, 2], [2022019, 10], [2022019, 15], [2000006, 10], [2000006, 15], [2060003, 1000], [2061003, 1000]]; // Littleman B's name plate
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eQuestPrizes[7] = [[2000003, 1], [2000006, 1], [2022019, 1], [2000006, 5], [4010002, 2], [4020001, 2], [2022019, 10], [2022019, 15], [2000006, 10], [2000006, 15], [2060003, 1000], [2061003, 1000]]; // Littleman C's necklace
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eQuestPrizes[8] = [[2022019, 5], [2022022, 5], [4010006, 2], [2022019, 10], [2022019, 15], [2022022, 10], [2022022, 15], [2001002, 15], [2001001, 15], [1102043, 1]]; // Leader A's shades
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eQuestPrizes[9] = [[4010004, 5], [2022019, 5], [2022022, 15], [2022019, 15], [2001002, 15], [2001001, 15], [1102043, 1]]; // Leader B's charm
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eQuestPrizes[10] = [[1102207, 1], [1442026, 1], [1302037, 1], [2070007, 1], [2340000, 1], [2330005, 1], [2022060, 25], [2022061, 20], [2022062, 15]]; // Boss pomade
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var requiredItem = 0;
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var lastSelection = 0;
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var prizeItem = 0;
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var prizeQuantity = 0;
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var info;
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var itemSet;
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var reward;
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && status == 0) {
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cm.sendOk("Really? Let me know if you ever change your mind.");
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cm.dispose();
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return;
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}
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if (mode == 0 && status == 1) {
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cm.dispose();
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return;
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}
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if (mode == 1) {
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status++;
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}
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if (status == 0) {
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cm.sendYesNo("If you're looking for someone that can pinpoint the characteristics of various items, you're looking at one right now. I'm currently looking for something. Would you like to hear my story?");
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} else if (status == 1) {
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var eQuestChoice = makeChoices(eQuestChoices);
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cm.sendSimple(eQuestChoice);
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} else if (status == 2) {
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requiredItem = eQuestChoices[selection];
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reward = eQuestPrizes[selection];
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itemSet = (Math.floor(Math.random() * reward.length));
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prizeItem = reward[itemSet][0];
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prizeQuantity = reward[itemSet][1];
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if (!cm.canHold(prizeItem)) {
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cm.sendNext("I can't give you the reward if your equip, use, or etc. inventory is full. Please go take a look right now.");
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} else if (cm.hasItem(requiredItem, 100)) { // check they have >= 100 in Inventory
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cm.gainItem(requiredItem, -100);
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cm.gainItem(prizeItem, prizeQuantity);
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cm.sendOk("Hmmm ... if not for this minor scratch ... sigh. I'm afraid I can only deem this a standard-quality item. Well, here's \r\n#t" + prizeItem + "# for you.");
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} else {
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cm.sendOk("Hey, what do you think you're doing? Go lie to someone that DOESN'T know what he's talking about. Not me!");
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}
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cm.dispose();
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}
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}
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}
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function makeChoices(a) {
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var result = "The items I'm looking for are 1,2,3 ... phew, too many to\r\nmention. Anyhow, if you gather up 100 of the same items,\r\nthen i may trade it with something similiar. What? You may\r\nnot know this, but i keep my end of the promise, so you\r\nneed not worry. Now, shall we trade?\r\n";
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for (var x = 0; x < a.length; x++) {
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result += " #L" + x + "##v" + a[x] + "##t" + a[x] + "##l\r\n";
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}
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return result;
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} |