281 lines
10 KiB
XML
281 lines
10 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9500325.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="23"/>
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<int name="maxHP" value="5000"/>
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<int name="maxMP" value="100"/>
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<int name="speed" value="-20"/>
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<int name="PADamage" value="85"/>
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<int name="PDDamage" value="35"/>
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<int name="MADamage" value="110"/>
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<int name="MDDamage" value="45"/>
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<int name="acc" value="55"/>
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<int name="eva" value="9"/>
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<int name="exp" value="210"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="1"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="0"/>
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<int name="boss" value="1"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="219" height="153">
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<vector name="origin" x="75" y="153"/>
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<vector name="lt" x="-75" y="-120"/>
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<vector name="rb" x="76" y="-1"/>
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<vector name="head" x="1" y="-98"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="1" width="173" height="180">
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<vector name="origin" x="75" y="180"/>
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<vector name="lt" x="-75" y="-112"/>
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<vector name="rb" x="76" y="-1"/>
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<vector name="head" x="-8" y="-89"/>
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<int name="delay" value="50"/>
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</canvas>
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<int name="delay" value="150"/>
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</canvas>
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<vector name="head" x="1" y="-185"/>
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<int name="delay" value="150"/>
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</canvas>
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<int name="delay" value="100"/>
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<int name="delay" value="100"/>
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</canvas>
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<vector name="head" x="1" y="-98"/>
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<int name="delay" value="300"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="206" height="142">
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<vector name="origin" x="73" y="142"/>
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<vector name="head" x="1" y="-98"/>
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<int name="delay" value="300"/>
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</canvas>
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<vector name="head" x="5" y="-96"/>
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<int name="delay" value="250"/>
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</canvas>
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</imgdir>
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<imgdir name="jump">
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<canvas name="0" width="231" height="208">
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<vector name="origin" x="71" y="155"/>
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<vector name="head" x="-8" y="-107"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-250" y="-150"/>
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<vector name="rb" x="250" y="0"/>
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</imgdir>
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<imgdir name="effect">
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<canvas name="0" width="206" height="127">
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<vector name="origin" x="94" y="120"/>
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<int name="delay" value="50"/>
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</canvas>
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<canvas name="1" width="217" height="129">
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<int name="delay" value="50"/>
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</canvas>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="3" width="142" height="86">
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<int name="delay" value="75"/>
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<int name="delay" value="150"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="7" width="191" height="51">
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<vector name="origin" x="97" y="48"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="8" width="201" height="54">
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<vector name="origin" x="103" y="50"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="9" width="202" height="56">
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<vector name="origin" x="103" y="56"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="10" width="209" height="53">
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<vector name="origin" x="106" y="55"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="11" width="209" height="43">
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<vector name="origin" x="107" y="57"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="12" width="209" height="41">
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<vector name="origin" x="108" y="57"/>
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<int name="delay" value="100"/>
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</canvas>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="1" height="1">
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<vector name="origin" x="0" y="0"/>
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<int name="delay" value="50"/>
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</canvas>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="2"/>
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<int name="effectAfter" value="300"/>
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<int name="attackAfter" value="900"/>
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<int name="jumpAttack" value="1"/>
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<int name="PADamage" value="85"/>
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</imgdir>
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<canvas name="0" width="206" height="142">
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<vector name="origin" x="73" y="142"/>
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<vector name="lt" x="-73" y="-125"/>
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<vector name="rb" x="76" y="-1"/>
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<vector name="head" x="1" y="-98"/>
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<int name="delay" value="300"/>
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</canvas>
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<canvas name="1" width="219" height="153">
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<vector name="origin" x="75" y="153"/>
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<vector name="head" x="1" y="-98"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="173" height="180">
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<vector name="origin" x="75" y="180"/>
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<vector name="lt" x="-75" y="-112"/>
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<vector name="rb" x="76" y="-1"/>
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<vector name="head" x="-8" y="-89"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="3" width="178" height="189">
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<vector name="origin" x="71" y="230"/>
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<vector name="lt" x="-71" y="-212"/>
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<vector name="rb" x="72" y="-77"/>
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<vector name="head" x="-1" y="-187"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="4" width="231" height="208">
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<vector name="origin" x="71" y="225"/>
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<vector name="head" x="1" y="-185"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="5" width="202" height="245">
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<vector name="origin" x="71" y="254"/>
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<vector name="head" x="-1" y="-124"/>
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<int name="delay" value="100"/>
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</canvas>
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<vector name="head" x="1" y="-98"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="7" width="206" height="142">
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<vector name="rb" x="76" y="-1"/>
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<vector name="head" x="1" y="-98"/>
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<int name="delay" value="500"/>
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</canvas>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="182" height="218">
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<vector name="origin" x="66" y="218"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="182" height="218">
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<int name="delay" value="80"/>
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