sweetgum83/wz/Mob.wz/9400747.img.xml
2024-01-19 03:56:28 -05:00

302 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400747.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="170"/>
<int name="maxHP" value="4500000"/>
<int name="maxMP" value="1900"/>
<int name="speed" value="-20"/>
<int name="PADamage" value="700"/>
<int name="PDDamage" value="750"/>
<int name="MADamage" value="650"/>
<int name="MDDamage" value="500"/>
<int name="acc" value="210"/>
<int name="eva" value="70"/>
<int name="exp" value="25000"/>
<int name="undead" value="0"/>
<int name="pushed" value="10000"/>
<string name="elemAttr" value="F2I3"/>
<int name="boss" value="1"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
</imgdir>
<imgdir name="move">
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<vector name="lt" x="-55" y="-79"/>
<vector name="rb" x="51" y="0"/>
<vector name="head" x="-28" y="-60"/>
<int name="delay" value="100"/>
</canvas>
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<vector name="lt" x="-55" y="-78"/>
<vector name="rb" x="55" y="0"/>
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<int name="delay" value="100"/>
</canvas>
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<int name="delay" value="100"/>
</canvas>
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<vector name="lt" x="-55" y="-76"/>
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<int name="delay" value="100"/>
</canvas>
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<vector name="origin" x="55" y="73"/>
<vector name="lt" x="-55" y="-73"/>
<vector name="rb" x="47" y="0"/>
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<int name="delay" value="100"/>
</canvas>
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<int name="delay" value="100"/>
</canvas>
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<int name="delay" value="100"/>
</canvas>
<canvas name="7" width="105" height="78">
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<vector name="rb" x="50" y="0"/>
<vector name="head" x="-28" y="-60"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="104" height="79">
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</canvas>
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</canvas>
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</canvas>
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<vector name="rb" x="50" y="0"/>
<vector name="head" x="-24" y="-60"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-26" y="-40"/>
<int name="r" value="300"/>
</imgdir>
<imgdir name="ball">
<canvas name="0" width="78" height="31">
<vector name="origin" x="17" y="15"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="73" height="32">
<vector name="origin" x="17" y="16"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="118" height="90">
<vector name="origin" x="41" y="62"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="92" height="140">
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<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="97" height="81">
<vector name="origin" x="46" y="48"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
<int name="type" value="2"/>
<int name="conMP" value="50"/>
<int name="attackAfter" value="665"/>
<int name="bulletSpeed" value="200"/>
<string name="elemAttr" value="F"/>
<int name="magic" value="1"/>
</imgdir>
<canvas name="0" width="105" height="75">
<vector name="origin" x="54" y="75"/>
<vector name="lt" x="-54" y="-75"/>
<vector name="rb" x="51" y="0"/>
<vector name="head" x="-26" y="-59"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="142" height="123">
<vector name="origin" x="91" y="123"/>
<vector name="lt" x="-57" y="-83"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="145" height="125">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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<int name="delay" value="100"/>
</canvas>
<canvas name="12" width="98" height="76">
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</canvas>
</imgdir>
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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<int name="delay" value="300"/>
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<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>