383 lines
14 KiB
XML
383 lines
14 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9300054.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="54"/>
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<int name="maxHP" value="6600"/>
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<int name="maxMP" value="200"/>
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<int name="speed" value="5"/>
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<int name="PADamage" value="155"/>
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<int name="PDDamage" value="175"/>
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<int name="MADamage" value="165"/>
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<int name="MDDamage" value="140"/>
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<int name="acc" value="122"/>
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<int name="eva" value="21"/>
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<int name="exp" value="335"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="400"/>
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<int name="mpRecovery" value="5"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="hideName" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="101"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="1">
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<int name="skill" value="103"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<imgdir name="revive">
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<int name="0" value="9300038"/>
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</imgdir>
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<int name="mobType" value="5"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="55" height="52">
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<vector name="origin" x="27" y="66"/>
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<vector name="lt" x="-27" y="-66"/>
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<vector name="rb" x="28" y="-14"/>
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<vector name="head" x="-6" y="-47"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="55" height="52">
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<vector name="origin" x="27" y="64"/>
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<vector name="lt" x="-27" y="-65"/>
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<vector name="rb" x="28" y="-13"/>
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<vector name="head" x="-6" y="-46"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="56" height="52">
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<vector name="origin" x="27" y="62"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="origin" x="27" y="62"/>
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<vector name="lt" x="-27" y="-64"/>
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<vector name="rb" x="28" y="-12"/>
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<vector name="head" x="-6" y="-45"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="55" height="52">
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<vector name="origin" x="27" y="64"/>
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<vector name="lt" x="-27" y="-65"/>
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<vector name="rb" x="28" y="-13"/>
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<vector name="head" x="-6" y="-46"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="55" height="52">
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<vector name="origin" x="27" y="66"/>
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<vector name="lt" x="-27" y="-66"/>
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<vector name="rb" x="28" y="-14"/>
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<vector name="head" x="-7" y="-47"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="1" width="55" height="52">
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<vector name="origin" x="27" y="64"/>
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<vector name="lt" x="-27" y="-65"/>
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<vector name="rb" x="28" y="-13"/>
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<vector name="head" x="-7" y="-46"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="2" width="56" height="52">
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<vector name="origin" x="27" y="62"/>
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<vector name="lt" x="-27" y="-64"/>
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<vector name="rb" x="28" y="-12"/>
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<vector name="head" x="-7" y="-45"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="3" width="57" height="52">
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<vector name="origin" x="27" y="60"/>
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<vector name="lt" x="-27" y="-63"/>
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<vector name="rb" x="28" y="-11"/>
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<vector name="head" x="-7" y="-44"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="4" width="56" height="52">
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<vector name="origin" x="27" y="62"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="5" width="55" height="52">
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<vector name="head" x="-7" y="-46"/>
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<int name="delay" value="130"/>
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</canvas>
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</imgdir>
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<imgdir name="jump">
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<canvas name="0" width="54" height="58">
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<vector name="origin" x="26" y="66"/>
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<vector name="lt" x="-26" y="-66"/>
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<vector name="rb" x="28" y="-8"/>
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<vector name="head" x="-5" y="-47"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-24" y="-37"/>
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<int name="r" value="290"/>
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</imgdir>
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<imgdir name="ball">
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<canvas name="0" width="46" height="25">
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<vector name="origin" x="23" y="12"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="1" width="44" height="23">
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<vector name="origin" x="23" y="12"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="43" height="25">
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<vector name="origin" x="23" y="12"/>
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<int name="delay" value="100"/>
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</canvas>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="30" height="42">
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<vector name="origin" x="15" y="21"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="1" width="61" height="60">
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<vector name="origin" x="30" y="30"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="2" width="56" height="70">
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<vector name="origin" x="30" y="39"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="3" width="72" height="87">
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<vector name="origin" x="39" y="45"/>
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<int name="delay" value="110"/>
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</canvas>
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</imgdir>
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<imgdir name="effect">
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<canvas name="0" width="55" height="71">
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<vector name="origin" x="44" y="76"/>
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</canvas>
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<canvas name="1" width="61" height="75">
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<vector name="origin" x="47" y="78"/>
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</canvas>
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</imgdir>
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<int name="type" value="2"/>
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<int name="conMP" value="1"/>
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<int name="attackAfter" value="850"/>
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<int name="effectAfter" value="980"/>
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<int name="magic" value="1"/>
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</imgdir>
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<canvas name="0" width="55" height="52">
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<vector name="origin" x="27" y="66"/>
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<vector name="head" x="-6" y="-47"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="55" height="52">
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<vector name="origin" x="27" y="66"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="55" height="52">
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<int name="delay" value="120"/>
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<int name="delay" value="250"/>
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</imgdir>
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<imgdir name="skill1">
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