584 lines
21 KiB
XML
584 lines
21 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9001008.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="80"/>
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<int name="maxHP" value="70000"/>
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<int name="maxMP" value="200"/>
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<int name="speed" value="0"/>
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<int name="PADamage" value="140"/>
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<int name="PDDamage" value="220"/>
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<int name="MADamage" value="0"/>
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<int name="MDDamage" value="115"/>
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<int name="acc" value="150"/>
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<int name="eva" value="15"/>
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<int name="exp" value="0"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="0"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="hpRecovery" value="50"/>
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<int name="mpRecovery" value="10"/>
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<int name="hideName" value="1"/>
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<int name="hideHP" value="1"/>
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<int name="removeAfter" value="30"/>
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<int name="firstAttack" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="100"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="1">
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<int name="skill" value="102"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<int name="mobType" value="6"/>
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<int name="HPgaugeHide" value="1"/>
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<int name="hpTagBgcolor" value="5"/>
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<int name="hpTagColor" value="1"/>
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<int name="boss" value="1"/>
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</imgdir>
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<imgdir name="move">
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="1" width="50" height="65">
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<int name="delay" value="180"/>
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</canvas>
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<int name="delay" value="180"/>
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</canvas>
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<vector name="head" x="-2" y="-56"/>
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<int name="delay" value="180"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="52" height="63">
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<vector name="origin" x="24" y="63"/>
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<vector name="lt" x="-24" y="-63"/>
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<vector name="rb" x="28" y="0"/>
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<vector name="head" x="-2" y="-56"/>
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<int name="delay" value="180"/>
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</canvas>
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<int name="delay" value="180"/>
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</canvas>
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<vector name="origin" x="24" y="65"/>
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<vector name="lt" x="-24" y="-63"/>
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<vector name="rb" x="28" y="0"/>
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<vector name="head" x="-2" y="-56"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="3" width="52" height="64">
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<vector name="rb" x="28" y="0"/>
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<vector name="head" x="-2" y="-56"/>
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<int name="delay" value="180"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-31" y="-28"/>
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<int name="r" value="200"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="86" height="49">
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<vector name="origin" x="42" y="53"/>
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<int name="delya" value="150"/>
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</canvas>
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<vector name="origin" x="48" y="54"/>
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<int name="delya" value="150"/>
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<int name="delya" value="150"/>
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</canvas>
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<int name="attachfacing" value="1"/>
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</imgdir>
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<int name="type" value="1"/>
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<int name="attackAfter" value="150"/>
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<int name="PADamage" value="150"/>
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</imgdir>
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<canvas name="0" width="154" height="63">
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<vector name="origin" x="119" y="63"/>
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<vector name="lt" x="-15" y="-63"/>
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<vector name="rb" x="33" y="0"/>
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<vector name="head" x="6" y="-57"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="114" height="63">
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="64" height="65">
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<vector name="origin" x="34" y="65"/>
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<vector name="lt" x="-16" y="-64"/>
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<vector name="head" x="-2" y="-57"/>
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<int name="delay" value="150"/>
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</canvas>
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<uol name="3" value="../stand/0"/>
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<uol name="4" value="../stand/1"/>
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<uol name="5" value="../stand/2"/>
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<uol name="6" value="../stand/3"/>
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<uol name="7" value="../stand/0"/>
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<uol name="8" value="../stand/1"/>
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<uol name="9" value="../stand/2"/>
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<uol name="10" value="../stand/3"/>
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</imgdir>
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<imgdir name="attack2">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-110" y="-60"/>
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<vector name="rb" x="0" y="0"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="109" height="101">
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<vector name="origin" x="63" y="83"/>
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<int name="delay" value="90"/>
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<int name="delay" value="90"/>
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<int name="delay" value="90"/>
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<int name="attachfacing" value="1"/>
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<int name="type" value="0"/>
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<int name="attackAfter" value="720"/>
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<int name="PADamage" value="170"/>
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<canvas name="0" width="52" height="64">
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