sweetgum83/wz/Mob.wz/7130200.img.xml
2024-01-19 03:56:28 -05:00

314 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="7130200.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="75"/>
<int name="maxHP" value="16000"/>
<int name="maxMP" value="150"/>
<int name="speed" value="-10"/>
<int name="PADamage" value="330"/>
<int name="PDDamage" value="800"/>
<int name="MADamage" value="380"/>
<int name="MDDamage" value="290"/>
<int name="acc" value="160"/>
<int name="eva" value="25"/>
<int name="exp" value="350"/>
<int name="undead" value="0"/>
<int name="pushed" value="1500"/>
<int name="hpRecovery" value="100"/>
<int name="mpRecovery" value="3"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="2"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="102"/>
<int name="action" value="1"/>
<int name="level" value="2"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<int name="mobType" value="0"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="137" height="166">
<vector name="origin" x="68" y="166"/>
<vector name="lt" x="-65" y="-164"/>
<vector name="rb" x="63" y="0"/>
<vector name="head" x="-51" y="-149"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="1" width="163" height="165">
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<vector name="lt" x="-65" y="-163"/>
<vector name="rb" x="80" y="0"/>
<vector name="head" x="-50" y="-148"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="2" width="155" height="166">
<vector name="origin" x="68" y="166"/>
<vector name="lt" x="-65" y="-164"/>
<vector name="rb" x="63" y="0"/>
<vector name="head" x="-51" y="-151"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="3" width="160" height="164">
<vector name="origin" x="74" y="164"/>
<vector name="lt" x="-74" y="-164"/>
<vector name="rb" x="69" y="0"/>
<vector name="head" x="-51" y="-149"/>
<int name="delay" value="200"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="134" height="163">
<vector name="origin" x="69" y="163"/>
<vector name="lt" x="-71" y="-160"/>
<vector name="rb" x="48" y="0"/>
<vector name="head" x="-44" y="-148"/>
<int name="delay" value="500"/>
</canvas>
<canvas name="1" width="139" height="160">
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<vector name="lt" x="-71" y="-158"/>
<vector name="rb" x="48" y="0"/>
<vector name="head" x="-47" y="-145"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="139" height="160">
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<vector name="rb" x="48" y="0"/>
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<int name="delay" value="150"/>
</canvas>
<uol name="3" value="1"/>
<uol name="4" value="2"/>
<uol name="5" value="1"/>
<uol name="6" value="2"/>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-290" y="-144"/>
<vector name="rb" x="57" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="78" height="72">
<vector name="origin" x="39" y="36"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="77" height="78">
<vector name="origin" x="48" y="32"/>
<int name="z" value="0"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="2" width="83" height="94">
<vector name="origin" x="55" y="49"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="77" height="78">
<vector name="origin" x="42" y="43"/>
<int name="z" value="0"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="4" width="77" height="78">
<vector name="origin" x="31" y="34"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="2"/>
<int name="attackAfter" value="1300"/>
<int name="magic" value="1"/>
</imgdir>
<canvas name="0" width="155" height="153">
<vector name="origin" x="81" y="153"/>
<vector name="lt" x="-80" y="-149"/>
<vector name="rb" x="63" y="0"/>
<vector name="head" x="-55" y="-130"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="155" height="153">
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<vector name="lt" x="-80" y="-149"/>
<vector name="rb" x="63" y="0"/>
<vector name="head" x="-55" y="-130"/>
<int name="delay" value="150"/>
</canvas>
<uol name="2" value="0"/>
<uol name="3" value="1"/>
<canvas name="4" width="155" height="153">
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<vector name="lt" x="-80" y="-149"/>
<vector name="rb" x="63" y="0"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="228" height="161">
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<vector name="lt" x="-80" y="-144"/>
<vector name="rb" x="78" y="0"/>
<vector name="head" x="-58" y="-127"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="226" height="158">
<vector name="origin" x="84" y="151"/>
<vector name="lt" x="-80" y="-144"/>
<vector name="rb" x="78" y="0"/>
<vector name="head" x="-58" y="-127"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="7" width="229" height="155">
<vector name="origin" x="86" y="155"/>
<vector name="lt" x="-82" y="-144"/>
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<int name="delay" value="200"/>
</canvas>
<canvas name="8" width="286" height="146">
<vector name="origin" x="213" y="146"/>
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</canvas>
<canvas name="9" width="255" height="149">
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</canvas>
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</canvas>
<canvas name="11" width="182" height="146">
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<vector name="rb" x="55" y="0"/>
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<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="155" height="161">
<vector name="origin" x="81" y="161"/>
<vector name="lt" x="-80" y="-149"/>
<vector name="rb" x="63" y="0"/>
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<int name="delay" value="90"/>
</canvas>
<canvas name="1" width="155" height="161">
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<int name="delay" value="90"/>
</canvas>
<uol name="2" value="0"/>
<uol name="3" value="1"/>
<canvas name="4" width="155" height="161">
<vector name="origin" x="81" y="161"/>
<vector name="lt" x="-80" y="-149"/>
<vector name="rb" x="63" y="0"/>
<vector name="head" x="-55" y="-130"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="5" width="155" height="161">
<vector name="origin" x="81" y="161"/>
<vector name="lt" x="-80" y="-149"/>
<vector name="rb" x="63" y="0"/>
<vector name="head" x="-55" y="-130"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="6" width="164" height="161">
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<vector name="lt" x="-80" y="-149"/>
<vector name="rb" x="63" y="0"/>
<vector name="head" x="-55" y="-130"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="7" width="155" height="161">
<vector name="origin" x="81" y="161"/>
<vector name="lt" x="-80" y="-149"/>
<vector name="rb" x="63" y="0"/>
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<int name="delay" value="90"/>
</canvas>
<canvas name="8" width="155" height="161">
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</canvas>
<canvas name="9" width="155" height="161">
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<int name="delay" value="90"/>
</canvas>
</imgdir>
<imgdir name="hit1">
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<vector name="rb" x="72" y="0"/>
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="149" height="143">
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<int name="delay" value="130"/>
</canvas>
<canvas name="2" width="149" height="143">
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<int name="delay" value="130"/>
</canvas>
<canvas name="3" width="148" height="142">
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<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="207" height="90">
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</canvas>
<canvas name="5" width="211" height="76">
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</canvas>
<canvas name="6" width="219" height="58">
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<int name="delay" value="130"/>
</canvas>
<canvas name="7" width="199" height="58">
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<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>