205 lines
7.3 KiB
XML
205 lines
7.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="6300004.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="66"/>
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<int name="maxHP" value="38000"/>
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<int name="maxMP" value="600"/>
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<int name="flySpeed" value="0"/>
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<int name="PADamage" value="300"/>
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<int name="PDDamage" value="250"/>
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<int name="MADamage" value="420"/>
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<int name="MDDamage" value="400"/>
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<int name="acc" value="150"/>
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<int name="eva" value="35"/>
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<int name="exp" value="200"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="500"/>
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<int name="mpRecovery" value="5"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<string name="elemAttr" value="F1H2L2S2I1"/>
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<int name="boss" value="1"/>
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<imgdir name="selfDestruction">
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<int name="action" value="1"/>
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<int name="hp" value="5000"/>
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</imgdir>
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<int name="mobType" value="6"/>
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</imgdir>
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<imgdir name="fly">
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<canvas name="0" width="140" height="79">
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<vector name="origin" x="66" y="166"/>
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<vector name="rb" x="74" y="-92"/>
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<vector name="head" x="-2" y="-143"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="136" height="87">
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<vector name="origin" x="65" y="167"/>
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<vector name="lt" x="-62" y="-163"/>
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<vector name="rb" x="67" y="-86"/>
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<vector name="head" x="-2" y="-144"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="138" height="87">
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<vector name="origin" x="68" y="168"/>
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<vector name="head" x="-2" y="-144"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="140" height="81">
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<vector name="origin" x="61" y="167"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="136" height="88">
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<int name="delay" value="120"/>
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</canvas>
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<vector name="head" x="-3" y="-140"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="143" height="79">
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="142" height="87">
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<vector name="head" x="-3" y="-143"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="151" height="87">
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<vector name="origin" x="70" y="168"/>
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<vector name="lt" x="-64" y="-164"/>
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<vector name="rb" x="76" y="-84"/>
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<vector name="head" x="-3" y="-144"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="137" height="81">
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<vector name="origin" x="63" y="167"/>
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<vector name="lt" x="-59" y="-164"/>
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<vector name="rb" x="71" y="-91"/>
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<vector name="head" x="-3" y="-143"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="131" height="80">
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<vector name="origin" x="60" y="165"/>
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<vector name="lt" x="-57" y="-162"/>
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<vector name="rb" x="66" y="-88"/>
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<vector name="head" x="-3" y="-141"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="126" height="78">
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<vector name="origin" x="58" y="164"/>
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<vector name="lt" x="-56" y="-160"/>
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<vector name="rb" x="61" y="-90"/>
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<vector name="head" x="-3" y="-140"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-110" y="-120"/>
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<vector name="rb" x="120" y="16"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="88" height="86">
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<vector name="origin" x="38" y="49"/>
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<int name="delay" value="150"/>
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</canvas>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="0"/>
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<int name="attackAfter" value="480"/>
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</imgdir>
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<canvas name="0" width="142" height="92">
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<vector name="origin" x="66" y="171"/>
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<vector name="lt" x="-64" y="-171"/>
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<vector name="head" x="-2" y="-145"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="151" height="105">
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<vector name="origin" x="70" y="184"/>
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<int name="delay" value="120"/>
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<vector name="lt" x="-64" y="-176"/>
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<vector name="rb" x="72" y="-83"/>
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<vector name="head" x="-2" y="-145"/>
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</canvas>
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<canvas name="2" width="137" height="112">
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<vector name="origin" x="63" y="195"/>
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<vector name="lt" x="-64" y="-188"/>
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<vector name="rb" x="71" y="-87"/>
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<vector name="head" x="-2" y="-149"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="173" height="152">
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<vector name="origin" x="86" y="232"/>
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<int name="delay" value="120"/>
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<vector name="lt" x="-76" y="-223"/>
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<vector name="rb" x="74" y="-87"/>
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<vector name="head" x="-2" y="-160"/>
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</canvas>
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<canvas name="4" width="128" height="131">
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<vector name="origin" x="59" y="215"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="130" height="129">
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<vector name="origin" x="62" y="214"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="6" width="133" height="132">
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<vector name="origin" x="68" y="219"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="7" width="148" height="147">
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<vector name="origin" x="72" y="224"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="8" width="164" height="150">
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<vector name="origin" x="84" y="242"/>
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<int name="delay" value="300"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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</canvas>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="177" height="106">
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<vector name="origin" x="80" y="190"/>
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<vector name="lt" x="-72" y="-185"/>
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<vector name="rb" x="89" y="-92"/>
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<vector name="head" x="-4" y="-165"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<uol name="0" value="../attack1/0"/>
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<uol name="1" value="../attack1/1"/>
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<uol name="2" value="../attack1/2"/>
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<uol name="3" value="../attack1/3"/>
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<uol name="4" value="../attack1/4"/>
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<uol name="5" value="../attack1/5"/>
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<uol name="6" value="../attack1/6"/>
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<uol name="7" value="../attack1/7"/>
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<uol name="8" value="../attack1/8"/>
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</imgdir>
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</imgdir>
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