sweetgum83/wz/Mob.wz/3400003.img.xml
2024-01-19 03:56:28 -05:00

384 lines
14 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="3400003.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="38"/>
<int name="maxHP" value="1600"/>
<int name="maxMP" value="100"/>
<int name="speed" value="-30"/>
<int name="PADamage" value="120"/>
<int name="PDDamage" value="115"/>
<int name="MADamage" value="125"/>
<int name="MDDamage" value="105"/>
<int name="acc" value="105"/>
<int name="eva" value="18"/>
<int name="exp" value="95"/>
<int name="undead" value="0"/>
<int name="pushed" value="220"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<imgdir name="revive">
<int name="0" value="3400004"/>
<int name="1" value="3400004"/>
<int name="2" value="3400004"/>
<int name="3" value="3400004"/>
</imgdir>
</imgdir>
<imgdir name="move">
<canvas name="0" width="88" height="92">
<vector name="origin" x="44" y="92"/>
<int name="delay" value="150"/>
<vector name="lt" x="-44" y="-92"/>
<vector name="rb" x="44" y="0"/>
<vector name="head" x="-17" y="-44"/>
</canvas>
<canvas name="1" width="88" height="91">
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<int name="delay" value="150"/>
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</canvas>
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</canvas>
<canvas name="3" width="88" height="91">
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<vector name="lt" x="-44" y="-91"/>
<vector name="rb" x="44" y="0"/>
<vector name="head" x="-17" y="-44"/>
</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
<canvas name="1" width="88" height="91">
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<vector name="head" x="-17" y="-44"/>
</canvas>
<canvas name="2" width="88" height="91">
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</canvas>
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<vector name="head" x="-17" y="-44"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-18" y="-23"/>
<int name="r" value="280"/>
</imgdir>
<imgdir name="ball">
<canvas name="0" width="60" height="26">
<vector name="origin" x="30" y="13"/>
</canvas>
<canvas name="1" width="60" height="25">
<vector name="origin" x="30" y="12"/>
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="83" height="40">
<vector name="origin" x="42" y="20"/>
<string name="delay" value="120"/>
</canvas>
<canvas name="1" width="75" height="63">
<vector name="origin" x="38" y="32"/>
<string name="delay" value="120"/>
</canvas>
</imgdir>
<int name="type" value="2"/>
<int name="conMP" value="2"/>
<int name="attackAfter" value="700"/>
<int name="PADamage" value="180"/>
<int name="delay" value="120"/>
</imgdir>
<canvas name="0" width="88" height="92">
<vector name="origin" x="44" y="92"/>
<int name="delay" value="120"/>
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<vector name="rb" x="44" y="0"/>
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</canvas>
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</canvas>
<canvas name="3" width="92" height="95">
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<canvas name="4" width="92" height="95">
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</canvas>
<canvas name="5" width="96" height="99">
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<vector name="rb" x="48" y="5"/>
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</canvas>
<canvas name="6" width="110" height="119">
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</canvas>
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<canvas name="11" width="88" height="92">
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</canvas>
</imgdir>
<imgdir name="attack2">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-18" y="-23"/>
<int name="r" value="280"/>
</imgdir>
<imgdir name="ball">
<canvas name="0" width="60" height="26">
<vector name="origin" x="30" y="13"/>
</canvas>
<canvas name="1" width="60" height="25">
<vector name="origin" x="30" y="12"/>
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="83" height="40">
<vector name="origin" x="42" y="20"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="75" height="63">
<vector name="origin" x="38" y="32"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
<int name="type" value="2"/>
<int name="conMP" value="2"/>
<int name="attackAfter" value="700"/>
<int name="magic" value="1"/>
<int name="delay" value="120"/>
</imgdir>
<canvas name="0" width="88" height="92">
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<canvas name="7" width="104" height="112">
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<canvas name="8" width="97" height="93">
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<canvas name="9" width="95" height="92">
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</canvas>
<canvas name="10" width="98" height="92">
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<canvas name="11" width="88" height="92">
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<canvas name="12" width="88" height="92">
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</imgdir>
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</imgdir>
<imgdir name="die1">
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</canvas>
</imgdir>
</imgdir>