566 lines
21 KiB
XML
566 lines
21 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="3300005.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="35"/>
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<int name="maxHP" value="120000"/>
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<int name="maxMP" value="10000"/>
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<int name="speed" value="-30"/>
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<string name="PADamage" value="125"/>
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<int name="PDDamage" value="50"/>
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<int name="MADamage" value="120"/>
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<int name="MDDamage" value="70"/>
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<int name="acc" value="80"/>
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<int name="eva" value="15"/>
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<int name="exp" value="210"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="550"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="hpRecovery" value="150"/>
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<int name="mpRecovery" value="1000"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="200"/>
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<int name="action" value="1"/>
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<int name="level" value="165"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<int name="firstAttack" value="1"/>
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<int name="hpTagColor" value="3"/>
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<int name="hpTagBgcolor" value="5"/>
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<int name="HPgaugeHide" value="1"/>
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<int name="explosiveReward" value="1"/>
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<int name="boss" value="1"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="127" height="163">
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<vector name="origin" x="53" y="163"/>
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<vector name="head" x="-37" y="-84"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="1" width="125" height="169">
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<vector name="origin" x="53" y="169"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="2" width="125" height="170">
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<int name="delay" value="180"/>
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</canvas>
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<vector name="head" x="-38" y="-82"/>
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<int name="delay" value="180"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="125" height="164">
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<vector name="origin" x="53" y="164"/>
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<vector name="head" x="-39" y="-84"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="125" height="163">
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<vector name="lt" x="-53" y="-163"/>
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<vector name="rb" x="72" y="0"/>
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<vector name="head" x="-39" y="-84"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="origin" x="53" y="163"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="7" width="125" height="163">
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<vector name="origin" x="53" y="163"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="8" width="125" height="162">
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<vector name="origin" x="53" y="162"/>
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<vector name="lt" x="-53" y="-162"/>
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<vector name="head" x="-39" y="-83"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="9" width="125" height="161">
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<vector name="origin" x="53" y="161"/>
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<vector name="lt" x="-53" y="-161"/>
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<vector name="head" x="-40" y="-82"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="10" width="125" height="162">
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<vector name="origin" x="53" y="162"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-250" y="-80"/>
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<vector name="rb" x="0" y="0"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="137" height="89">
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<vector name="origin" x="61" y="82"/>
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<int name="delay" value="60"/>
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</canvas>
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<canvas name="1" width="132" height="96">
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<vector name="origin" x="62" y="88"/>
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<int name="delay" value="60"/>
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</canvas>
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<canvas name="2" width="148" height="110">
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<vector name="origin" x="64" y="100"/>
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<int name="delay" value="60"/>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="2"/>
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<int name="attackAfter" value="1200"/>
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<int name="PADamage" value="125"/>
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</canvas>
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</imgdir>
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</canvas>
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</imgdir>
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</imgdir>
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</imgdir>
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