94 lines
1.9 KiB
JavaScript
94 lines
1.9 KiB
JavaScript
var minPlayers = 1;
|
|
var timeLimit = 20; //20 minutes
|
|
var eventTimer = 1000 * 60 * timeLimit;
|
|
var exitMap = 106021400;
|
|
var eventMap = 106021500;
|
|
|
|
function init() {}
|
|
|
|
function setup(difficulty, lobbyId) {
|
|
var eim = em.newInstance("KingPepe_" + lobbyId);
|
|
eim.getInstanceMap(eventMap).resetFully();
|
|
eim.getInstanceMap(eventMap).allowSummonState(false);
|
|
|
|
eim.startEventTimer(eventTimer);
|
|
return eim;
|
|
}
|
|
|
|
function afterSetup(eim) {}
|
|
|
|
function playerEntry(eim, player) {
|
|
var yetiMap = eim.getMapInstance(eventMap);
|
|
player.changeMap(yetiMap, yetiMap.getPortal(1));
|
|
}
|
|
|
|
function scheduledTimeout(eim) {
|
|
var party = eim.getPlayers();
|
|
|
|
for (var i = 0; i < party.size(); i++) {
|
|
playerExit(eim, party.get(i));
|
|
}
|
|
|
|
eim.dispose();
|
|
}
|
|
|
|
function playerDead(eim, player) {}
|
|
|
|
function playerDisconnected(eim, player) {
|
|
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
|
|
eim.unregisterPlayer(player);
|
|
end(eim);
|
|
} else {
|
|
eim.unregisterPlayer(player);
|
|
}
|
|
}
|
|
|
|
function monsterValue(eim, mobId) {
|
|
return -1;
|
|
}
|
|
|
|
function end(eim) {
|
|
var party = eim.getPlayers();
|
|
for (var i = 0; i < party.size(); i++) {
|
|
playerExit(eim, party.get(i));
|
|
}
|
|
eim.dispose();
|
|
}
|
|
|
|
function leftParty(eim, player) {}
|
|
|
|
function disbandParty(eim) {}
|
|
|
|
function playerUnregistered(eim, player) {}
|
|
|
|
function playerExit(eim, player) {
|
|
eim.unregisterPlayer(player);
|
|
player.changeMap(exitMap, 2);
|
|
}
|
|
|
|
function changedMap(eim, chr, mapid) {
|
|
if (mapid != eventMap) {
|
|
if (eim.isEventTeamLackingNow(true, minPlayers, chr)) {
|
|
eim.unregisterPlayer(chr);
|
|
end(eim);
|
|
} else {
|
|
eim.unregisterPlayer(chr);
|
|
}
|
|
}
|
|
}
|
|
|
|
function cancelSchedule() {}
|
|
|
|
function dispose() {}
|
|
|
|
function clearPQ(eim) {}
|
|
|
|
function monsterKilled(mob, eim) {}
|
|
|
|
function allMonstersDead(eim) {}
|
|
|
|
// ---------- FILLER FUNCTIONS ----------
|
|
|
|
function changedLeader(eim, leader) {}
|
|
|