350 lines
12 KiB
XML
350 lines
12 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9410008.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="50"/>
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<int name="maxHP" value="3800"/>
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<int name="maxMP" value="50"/>
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<int name="speed" value="-25"/>
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<int name="PADamage" value="175"/>
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<int name="PDDamage" value="160"/>
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<int name="MADamage" value="160"/>
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<int name="MDDamage" value="210"/>
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<int name="acc" value="152"/>
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<int name="eva" value="20"/>
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<int name="exp" value="135"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="300"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<imgdir name="revive">
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<int name="0" value="9410009"/>
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<int name="1" value="9410009"/>
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<int name="2" value="9410009"/>
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<int name="3" value="9410009"/>
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</imgdir>
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</imgdir>
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<imgdir name="stand">
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</canvas>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-18" y="-23"/>
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<int name="r" value="280"/>
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</imgdir>
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</imgdir>
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<imgdir name="hit">
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<string name="delay" value="120"/>
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<string name="delay" value="120"/>
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</canvas>
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</imgdir>
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<int name="type" value="2"/>
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<int name="conMP" value="2"/>
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<int name="attackAfter" value="700"/>
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</imgdir>
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<vector name="rb" x="44" y="0"/>
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</canvas>
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<canvas name="11" width="88" height="92">
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<vector name="origin" x="44" y="92"/>
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</canvas>
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</imgdir>
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<imgdir name="attack2">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-18" y="-23"/>
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<int name="r" value="280"/>
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<imgdir name="ball">
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<vector name="origin" x="30" y="13"/>
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<imgdir name="hit">
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<vector name="origin" x="42" y="20"/>
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<int name="type" value="2"/>
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<int name="conMP" value="2"/>
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