243 lines
8.6 KiB
XML
243 lines
8.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9410006.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="38"/>
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<int name="maxHP" value="1900"/>
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<int name="maxMP" value="100"/>
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<int name="speed" value="-20"/>
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<int name="PADamage" value="120"/>
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<int name="PDDamage" value="105"/>
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<int name="MADamage" value="135"/>
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<int name="MDDamage" value="120"/>
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<int name="acc" value="140"/>
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<int name="eva" value="15"/>
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<int name="exp" value="88"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="100"/>
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<string name="elemAttr" value="L2S3"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="46" height="85">
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<vector name="origin" x="23" y="85"/>
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<string name="delay" value="150"/>
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<vector name="head" x="-3" y="-42"/>
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</canvas>
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<vector name="origin" x="23" y="83"/>
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</canvas>
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<vector name="origin" x="23" y="82"/>
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</canvas>
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<string name="delay" value="150"/>
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</canvas>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="55" height="73">
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<vector name="head" x="-13" y="-36"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-31" y="-71"/>
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<int name="r" value="280"/>
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</imgdir>
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<imgdir name="ball">
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<canvas name="0" width="33" height="30">
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<vector name="origin" x="16" y="15"/>
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</canvas>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="69" height="101">
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<vector name="origin" x="34" y="50"/>
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<string name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="85" height="109">
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<vector name="origin" x="42" y="54"/>
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<string name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="88" height="107">
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<vector name="origin" x="44" y="53"/>
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<string name="delay" value="120"/>
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</canvas>
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<vector name="origin" x="36" y="42"/>
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<string name="delay" value="120"/>
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</canvas>
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</imgdir>
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<int name="type" value="2"/>
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<int name="conMP" value="2"/>
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<int name="attackAfter" value="600"/>
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<int name="magic" value="1"/>
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<string name="elemAttr" value="L"/>
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</imgdir>
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<string name="delay" value="60"/>
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<vector name="rb" x="19" y="0"/>
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<vector name="head" x="-4" y="-39"/>
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</canvas>
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<canvas name="1" width="106" height="79">
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<vector name="origin" x="51" y="75"/>
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<string name="delay" value="60"/>
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<vector name="rb" x="20" y="0"/>
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<vector name="head" x="-5" y="-36"/>
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</canvas>
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</canvas>
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<string name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="88" height="85">
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<vector name="origin" x="40" y="79"/>
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<string name="delay" value="190"/>
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</canvas>
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<canvas name="5" width="85" height="87">
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</canvas>
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<vector name="head" x="-10" y="-33"/>
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</canvas>
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<uol name="10" value="../stand/0"/>
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<uol name="11" value="../stand/1"/>
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<uol name="12" value="../stand/2"/>
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<uol name="13" value="../stand/3"/>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="51" height="78">
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<string name="delay" value="500"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<int name="delay" value="110"/>
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</canvas>
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<int name="delay" value="110"/>
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</canvas>
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<int name="delay" value="110"/>
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</canvas>
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</imgdir>
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