sweetgum83/wz/Mob.wz/9400704.img.xml
2024-01-19 03:56:28 -05:00

178 lines
6.3 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400704.img">
<imgdir name="info">
<int name="bodyAttack" value="0"/>
<int name="level" value="200"/>
<int name="maxHP" value="9999"/>
<int name="maxMP" value="0"/>
<int name="speed" value="30"/>
<int name="PADamage" value="1"/>
<int name="PDDamage" value="999"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="999"/>
<int name="acc" value="999"/>
<int name="eva" value="999"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="9999"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="invincible" value="1"/>
<int name="firstAttack" value="1"/>
<int name="removeAfter" value="180"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="64" height="92">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="64" height="93">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="64" height="92">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="64" height="91">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="64" height="92">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="64" height="93">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="64" height="92">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="64" height="91">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="64" height="92">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="64" height="93">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="64" height="92">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="64" height="91">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="64" height="92">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="64" height="93">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="1" height="1">
<vector name="origin" x="0" y="0"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
</imgdir>
<int name="type" value="0"/>
<int name="effectAfter" value="0"/>
<int name="attackAfter" value="800"/>
<int name="jumpAttack" value="0"/>
<int name="PADamage" value="25"/>
<int name="knockback" value="1"/>
</imgdir>
<canvas name="0" width="64" height="92">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="700"/>
</canvas>
<canvas name="1" width="64" height="93">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="64" height="92">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="64" height="91">
<vector name="origin" x="32" y="92"/>
<vector name="lt" x="-33" y="-88"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-4" y="-74"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
</imgdir>