148 lines
4.8 KiB
XML
148 lines
4.8 KiB
XML
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<imgdir name="9400564.img">
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<imgdir name="info">
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<int name="bodyAttack" value="0"/>
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<int name="level" value="100"/>
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<string name="maxHP" value="1000000"/>
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<int name="maxMP" value="1000000"/>
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<int name="speed" value="0"/>
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<int name="PADamage" value="200"/>
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<int name="PDDamage" value="0"/>
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<int name="MADamage" value="200"/>
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<int name="MDDamage" value="0"/>
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<int name="acc" value="999"/>
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<int name="eva" value="999"/>
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<int name="exp" value="1"/>
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<int name="undead" value="0"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="noFlip" value="1"/>
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<int name="firstAttack" value="1"/>
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<int name="removeAfter" value="1000"/>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="5" height="6">
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<vector name="origin" x="-2" y="36"/>
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<int name="z" value="0"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-40" y="-66"/>
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<int name="r" value="50"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="52" height="47">
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<vector name="origin" x="26" y="23"/>
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<int name="a0" value="255"/>
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</canvas>
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<int name="a0" value="150"/>
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<int name="a1" value="0"/>
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<int name="delay" value="100"/>
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</canvas>
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</imgdir>
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<int name="type" value="1"/>
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<int name="magic" value="1"/>
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<int name="conMP" value="2"/>
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<int name="attackAfter" value="430"/>
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<string name="elemAttr" value="S"/>
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</imgdir>
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<imgdir name="die1">
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</imgdir>
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