288 lines
10 KiB
XML
288 lines
10 KiB
XML
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<imgdir name="9300191.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="60"/>
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<int name="maxHP" value="20000"/>
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<int name="maxMP" value="200"/>
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<int name="speed" value="5"/>
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<int name="PADamage" value="200"/>
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<int name="PDDamage" value="320"/>
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<int name="MADamage" value="300"/>
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<int name="MDDamage" value="320"/>
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<int name="acc" value="150"/>
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<int name="eva" value="27"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="1000"/>
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<int name="hpRecovery" value="100"/>
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<int name="mpRecovery" value="5"/>
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<int name="boss" value="1"/>
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<float name="fs" value="10.0"/>
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<int name="ignoreFieldOut" value="1"/>
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<imgdir name="revive">
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<int name="0" value="9300216"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="200"/>
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<int name="action" value="1"/>
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</imgdir>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="effect">
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<imgdir name="hit">
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</imgdir>
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<int name="type" value="0"/>
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<int name="effectAfter" value="0"/>
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<int name="attackAfter" value="1050"/>
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<int name="jumpAttack" value="1"/>
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<int name="PADamage" value="300"/>
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</imgdir>
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<canvas name="0" width="118" height="102">
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