410 lines
15 KiB
XML
410 lines
15 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9300031.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="100"/>
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<int name="maxHP" value="900000"/>
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<int name="maxMP" value="80000"/>
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<int name="speed" value="0"/>
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<int name="PADamage" value="610"/>
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<int name="PDDamage" value="950"/>
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<int name="MADamage" value="610"/>
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<int name="MDDamage" value="920"/>
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<int name="acc" value="210"/>
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<int name="eva" value="14"/>
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<int name="exp" value="0"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="9999"/>
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<int name="hpRecovery" value="1000"/>
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<int name="mpRecovery" value="5000"/>
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<string name="elemAttr" value="I2F2L2H2S2"/>
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<int name="firstAttack" value="1"/>
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<int name="summonType" value="1"/>
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<int name="noFlip" value="1"/>
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<int name="boss" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="127"/>
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<int name="action" value="1"/>
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<int name="level" value="5"/>
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<int name="effectAfter" value="1400"/>
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</imgdir>
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</imgdir>
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<int name="mobType" value="8"/>
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</imgdir>
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<imgdir name="stand">
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<vector name="head" x="0" y="-283"/>
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<int name="delay" value="1000"/>
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</canvas>
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</imgdir>
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<imgdir name="skill1">
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<int name="delay" value="110"/>
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<vector name="head" x="0" y="-283"/>
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<int name="delay" value="110"/>
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</canvas>
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<uol name="13" value="../stand/0"/>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-30" y="-190"/>
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<vector name="rb" x="30" y="0"/>
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<int name="start" value="-15"/>
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<int name="areaCount" value="31"/>
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<int name="attackCount" value="9"/>
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</imgdir>
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<imgdir name="areaWarning">
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<canvas name="0" width="1" height="1">
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<vector name="origin" x="0" y="0"/>
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<int name="delay" value="480"/>
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<vector name="origin" x="33" y="30"/>
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<int name="delay" value="120"/>
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<imgdir name="hit">
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<int name="type" value="3"/>
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