363 lines
13 KiB
XML
363 lines
13 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9300030.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="99"/>
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<int name="maxHP" value="800000"/>
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<int name="maxMP" value="70000"/>
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<int name="speed" value="0"/>
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<int name="PADamage" value="600"/>
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<int name="PDDamage" value="800"/>
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<int name="MADamage" value="600"/>
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<int name="MDDamage" value="850"/>
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<int name="acc" value="210"/>
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<int name="eva" value="13"/>
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<int name="exp" value="0"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="9999"/>
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<string name="elemAttr" value="I2F2L2H2S2"/>
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<int name="hpRecovery" value="1000"/>
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<int name="mpRecovery" value="5000"/>
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<int name="firstAttack" value="1"/>
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<int name="summonType" value="1"/>
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<int name="boss" value="1"/>
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<int name="noFlip" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="126"/>
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<int name="action" value="1"/>
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<int name="level" value="4"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<int name="mobType" value="8"/>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="181" height="142">
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<vector name="origin" x="72" y="142"/>
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<vector name="lt" x="-64" y="-143"/>
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<vector name="rb" x="91" y="-30"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="800"/>
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</canvas>
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</imgdir>
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<imgdir name="skill1">
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<canvas name="0" width="197" height="190">
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<vector name="origin" x="81" y="181"/>
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<vector name="lt" x="-64" y="-143"/>
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<vector name="rb" x="91" y="-30"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="1" width="204" height="183">
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<vector name="origin" x="84" y="171"/>
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<int name="delay" value="110"/>
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</canvas>
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<int name="delay" value="110"/>
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</canvas>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="4" width="209" height="172">
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<vector name="origin" x="87" y="157"/>
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<vector name="rb" x="91" y="-30"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="5" width="209" height="172">
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<vector name="lt" x="-64" y="-143"/>
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<vector name="rb" x="91" y="-30"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="6" width="209" height="173">
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<vector name="origin" x="87" y="157"/>
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<vector name="lt" x="-64" y="-143"/>
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<vector name="rb" x="91" y="-30"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="7" width="209" height="173">
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<vector name="origin" x="87" y="157"/>
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<vector name="lt" x="-64" y="-143"/>
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<vector name="rb" x="91" y="-30"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="8" width="210" height="172">
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<vector name="origin" x="88" y="157"/>
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<vector name="lt" x="-64" y="-143"/>
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<vector name="rb" x="91" y="-30"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="9" width="208" height="171">
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<vector name="origin" x="86" y="156"/>
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<vector name="lt" x="-64" y="-143"/>
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<vector name="rb" x="91" y="-30"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="10" width="207" height="169">
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<vector name="origin" x="86" y="155"/>
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<vector name="lt" x="-64" y="-143"/>
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<vector name="rb" x="91" y="-30"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="11" width="204" height="165">
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<vector name="origin" x="84" y="153"/>
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<vector name="lt" x="-64" y="-143"/>
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<vector name="rb" x="91" y="-30"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="12" width="197" height="159">
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<vector name="origin" x="81" y="150"/>
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<vector name="lt" x="-64" y="-143"/>
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<vector name="rb" x="91" y="-30"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-14" y="-29"/>
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<int name="r" value="300"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="76" height="87">
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<vector name="origin" x="39" y="61"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="1" width="105" height="104">
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<vector name="origin" x="59" y="69"/>
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<int name="delay" value="100"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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</canvas>
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</imgdir>
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<int name="type" value="1"/>
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<int name="conMP" value="3"/>
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<int name="attackAfter" value="1100"/>
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<int name="magic" value="1"/>
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<int name="deadlyAttack" value="1"/>
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</imgdir>
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<canvas name="0" width="181" height="187">
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<vector name="origin" x="72" y="187"/>
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<vector name="lt" x="-64" y="-143"/>
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<vector name="rb" x="91" y="-30"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="1" width="187" height="194">
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<vector name="origin" x="78" y="194"/>
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<vector name="lt" x="-64" y="-143"/>
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="2" width="188" height="194">
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="3" width="185" height="190">
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<vector name="head" x="-8" y="-124"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="4" width="210" height="191">
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<vector name="origin" x="101" y="191"/>
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<vector name="lt" x="-64" y="-143"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="5" width="191" height="196">
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<int name="delay" value="110"/>
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</canvas>
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<int name="delay" value="110"/>
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<int name="delay" value="110"/>
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