sweetgum83/wz/Mob.wz/8820018.img.xml
2024-01-19 03:56:28 -05:00

840 lines
31 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8820018.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="180"/>
<int name="maxHP" value="450000000"/>
<int name="maxMP" value="50000"/>
<int name="speed" value="0"/>
<int name="PADamage" value="1660"/>
<int name="PDDamage" value="1540"/>
<int name="MADamage" value="1010"/>
<int name="MDDamage" value="1940"/>
<int name="acc" value="265"/>
<int name="eva" value="55"/>
<int name="exp" value="3500000"/>
<int name="undead" value="0"/>
<int name="pushed" value="100000"/>
<int name="hpRecovery" value="100000"/>
<int name="mpRecovery" value="1000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="12"/>
<int name="firstAttack" value="1"/>
<int name="noFlip" value="1"/>
<int name="boss" value="1"/>
<string name="elemAttr" value="I2F3"/>
<int name="mobType" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="129"/>
<int name="action" value="1"/>
<int name="level" value="2"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="1">
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<int name="action" value="2"/>
<int name="level" value="8"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="2">
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<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="3">
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<int name="level" value="10"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="4">
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<int name="action" value="2"/>
<int name="level" value="6"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<imgdir name="ban">
<string name="banMsg" value="You have been ousted by the force of Munin."/>
<imgdir name="banMap">
<imgdir name="0">
<int name="field" value="270050200"/>
<string name="portal" value="sp"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="stand">
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</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
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<vector name="rb" x="600" y="-50"/>
</imgdir>
<imgdir name="hit">
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</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="5"/>
<int name="attackAfter" value="1320"/>
<int name="disease" value="132"/>
<int name="level" value="1"/>
<int name="magic" value="1"/>
<string name="elemAttr" value="I"/>
</imgdir>
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<imgdir name="attack2">
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</imgdir>
<imgdir name="areaWarning">
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