sweetgum83/wz/Mob.wz/8810005.img.xml
2024-01-19 03:56:28 -05:00

804 lines
30 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8810005.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="160"/>
<int name="maxHP" value="230000000"/>
<int name="maxMP" value="35000"/>
<int name="speed" value="0"/>
<int name="PADamage" value="960"/>
<int name="PDDamage" value="1350"/>
<int name="MADamage" value="525"/>
<int name="MDDamage" value="1450"/>
<int name="acc" value="230"/>
<int name="eva" value="40"/>
<int name="exp" value="9689900"/>
<int name="undead" value="0"/>
<int name="pushed" value="50000"/>
<int name="hpRecovery" value="100000"/>
<int name="mpRecovery" value="1000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="firstAttack" value="1"/>
<int name="noFlip" value="1"/>
<int name="boss" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="127"/>
<int name="action" value="1"/>
<int name="level" value="7"/>
<int name="effectAfter" value="1820"/>
</imgdir>
<imgdir name="1">
<int name="skill" value="112"/>
<int name="action" value="2"/>
<int name="level" value="4"/>
<int name="effectAfter" value="1120"/>
</imgdir>
<imgdir name="2">
<int name="skill" value="128"/>
<int name="action" value="3"/>
<int name="level" value="1"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="3">
<int name="skill" value="128"/>
<int name="action" value="3"/>
<int name="level" value="2"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="4">
<int name="skill" value="128"/>
<int name="action" value="3"/>
<int name="level" value="3"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="5">
<int name="skill" value="128"/>
<int name="action" value="3"/>
<int name="level" value="4"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="6">
<int name="skill" value="128"/>
<int name="action" value="3"/>
<int name="level" value="5"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="7">
<int name="skill" value="127"/>
<int name="action" value="1"/>
<int name="level" value="10"/>
<int name="effectAfter" value="1820"/>
</imgdir>
</imgdir>
<imgdir name="revive">
<int name="0" value="8810013"/>
</imgdir>
<int name="mobType" value="1"/>
<int name="mbookID" value="8810018"/>
</imgdir>
<imgdir name="stand">
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<uol name="34" value="4"/>
<uol name="35" value="5"/>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
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<vector name="rb" x="0" y="50"/>
</imgdir>
<imgdir name="hit">
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</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="10"/>
<int name="attackAfter" value="1820"/>
<int name="magic" value="1"/>
<int name="mpBurn" value="3000"/>
</imgdir>
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