1033 lines
38 KiB
XML
1033 lines
38 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="8220005.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="131"/>
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<int name="maxHP" value="7600000"/>
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<int name="maxMP" value="2500"/>
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<int name="speed" value="-20"/>
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<int name="PADamage" value="665"/>
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<int name="PDDamage" value="1020"/>
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<int name="MADamage" value="735"/>
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<int name="MDDamage" value="1110"/>
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<int name="acc" value="232"/>
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<int name="eva" value="47"/>
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<int name="exp" value="26850"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="13000"/>
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<int name="hpRecovery" value="7000"/>
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<int name="mpRecovery" value="220"/>
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<string name="elemAttr" value="I2L3"/>
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<float name="fs" value="10.0"/>
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<int name="hpTagColor" value="1"/>
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<int name="hpTagBgcolor" value="5"/>
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<int name="HPgaugeHide" value="1"/>
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<int name="summonType" value="1"/>
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<int name="boss" value="1"/>
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<int name="firstAttack" value="1"/>
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<int name="rareItemDropLevel" value="2"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="114"/>
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<int name="action" value="1"/>
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<int name="level" value="23"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="1">
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<int name="skill" value="145"/>
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<int name="action" value="2"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<imgdir name="speak">
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<imgdir name="con">
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<imgdir name="0">
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<imgdir name="quest">
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<int name="questID" value="3508"/>
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<int name="state" value="2"/>
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</imgdir>
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</imgdir>
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</imgdir>
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<imgdir name="0">
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<int name="hp" value="7000000"/>
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<string name="0" value="Hehehehe! It's too late for regrets!"/>
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</imgdir>
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<int name="chatBalloon" value="0"/>
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</imgdir>
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</imgdir>
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<imgdir name="move">
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<vector name="head" x="-23" y="-218"/>
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<int name="delay" value="150"/>
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</canvas>
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<vector name="head" x="-23" y="-218"/>
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<int name="delay" value="150"/>
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</canvas>
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<vector name="head" x="-23" y="-219"/>
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<int name="delay" value="150"/>
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</canvas>
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<vector name="head" x="-23" y="-220"/>
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<int name="delay" value="150"/>
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<int name="delay" value="150"/>
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</imgdir>
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<imgdir name="stand">
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<int name="delay" value="120"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<int name="delay" value="120"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="head" x="-23" y="-218"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="209" height="244">
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<vector name="origin" x="85" y="238"/>
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<vector name="lt" x="-85" y="-238"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<int name="delay" value="120"/>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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<canvas name="11" width="158" height="28">
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<vector name="origin" x="36" y="52"/>
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<int name="delay" value="120"/>
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</canvas>
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<imgdir name="speak">
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<int name="prob" value="100"/>
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<string name="0" value="You who walk in the steps of regret...the end will leave only regrets..."/>
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</imgdir>
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</imgdir>
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</imgdir>
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