sweetgum83/wz/Mob.wz/8140103.img.xml
2024-01-19 03:56:28 -05:00

375 lines
14 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8140103.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="88"/>
<int name="maxHP" value="37000"/>
<int name="maxMP" value="200"/>
<int name="speed" value="0"/>
<int name="PADamage" value="390"/>
<int name="PDDamage" value="800"/>
<int name="MADamage" value="430"/>
<int name="MDDamage" value="495"/>
<int name="acc" value="170"/>
<int name="eva" value="28"/>
<int name="exp" value="1600"/>
<int name="undead" value="0"/>
<int name="pushed" value="3000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<string name="elemAttr" value="I2F3"/>
<int name="chaseSpeed" value="10"/>
<int name="mobType" value="5"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="126" height="118">
<vector name="origin" x="95" y="118"/>
<vector name="lt" x="-52" y="-116"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-19" y="-118"/>
<int name="delay" value="140"/>
</canvas>
<canvas name="1" width="127" height="119">
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<vector name="rb" x="29" y="0"/>
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</canvas>
<canvas name="2" width="126" height="118">
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</canvas>
<canvas name="3" width="130" height="119">
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<vector name="lt" x="-50" y="-119"/>
<vector name="rb" x="29" y="0"/>
<vector name="head" x="-19" y="-119"/>
<int name="delay" value="140"/>
</canvas>
</imgdir>
<imgdir name="chase">
<canvas name="0" width="126" height="122">
<vector name="origin" x="91" y="122"/>
<vector name="lt" x="-43" y="-116"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="-14" y="-122"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="130" height="119">
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<vector name="lt" x="-45" y="-119"/>
<vector name="rb" x="35" y="0"/>
<vector name="head" x="-15" y="-119"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="130" height="117">
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<vector name="lt" x="-45" y="-117"/>
<vector name="rb" x="39" y="0"/>
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<int name="delay" value="100"/>
</canvas>
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<vector name="rb" x="38" y="0"/>
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<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
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</canvas>
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</canvas>
<canvas name="3" width="130" height="119">
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<vector name="lt" x="-48" y="-118"/>
<vector name="rb" x="31" y="0"/>
<vector name="head" x="-17" y="-119"/>
<int name="delay" value="170"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-270" y="-120"/>
<vector name="rb" x="80" y="10"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="76" height="87">
<vector name="origin" x="35" y="61"/>
</canvas>
<canvas name="1" width="105" height="104">
<vector name="origin" x="45" y="69"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="magic" value="1"/>
<int name="attackAfter" value="770"/>
<int name="jumpAttack" value="1"/>
</imgdir>
<canvas name="0" width="137" height="130">
<vector name="origin" x="99" y="124"/>
<vector name="lt" x="-40" y="-119"/>
<vector name="rb" x="31" y="0"/>
<vector name="head" x="-13" y="-122"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="1" width="138" height="140">
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<vector name="lt" x="-39" y="-126"/>
<vector name="rb" x="30" y="-1"/>
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<int name="delay" value="110"/>
</canvas>
<canvas name="2" width="145" height="143">
<vector name="origin" x="103" y="133"/>
<vector name="lt" x="-40" y="-125"/>
<vector name="rb" x="31" y="0"/>
<vector name="head" x="-11" y="-126"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="3" width="150" height="143">
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<vector name="lt" x="-37" y="-126"/>
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</canvas>
<canvas name="4" width="145" height="143">
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</canvas>
<canvas name="5" width="138" height="141">
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</canvas>
<canvas name="6" width="159" height="133">
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<int name="delay" value="110"/>
</canvas>
<canvas name="7" width="160" height="124">
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<int name="delay" value="110"/>
</canvas>
<canvas name="8" width="159" height="125">
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<vector name="lt" x="-46" y="-116"/>
<vector name="rb" x="35" y="0"/>
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<int name="delay" value="110"/>
</canvas>
<canvas name="9" width="162" height="125">
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</canvas>
<canvas name="10" width="160" height="124">
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<vector name="rb" x="34" y="0"/>
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<int name="delay" value="110"/>
</canvas>
<uol name="11" value="../stand/0"/>
<uol name="12" value="../stand/1"/>
<uol name="13" value="../stand/2"/>
<uol name="14" value="../stand/3"/>
<uol name="15" value="../stand/0"/>
<uol name="16" value="../stand/1"/>
<uol name="17" value="../stand/2"/>
<canvas name="18" width="130" height="119">
<vector name="origin" x="93" y="119"/>
<vector name="lt" x="-48" y="-118"/>
<vector name="rb" x="31" y="0"/>
<vector name="head" x="-17" y="-119"/>
<int name="delay" value="170"/>
</canvas>
</imgdir>
<imgdir name="attack2">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-34" y="-61"/>
<int name="r" value="270"/>
</imgdir>
<imgdir name="ball">
<canvas name="0" width="115" height="12">
<vector name="origin" x="59" y="6"/>
</canvas>
<canvas name="1" width="119" height="18">
<vector name="origin" x="61" y="9"/>
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="99" height="107">
<vector name="origin" x="51" y="53"/>
</canvas>
<canvas name="1" width="80" height="77">
<vector name="origin" x="39" y="35"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
<int name="bulletSpeed" value="170"/>
<int name="type" value="2"/>
<int name="magic" value="1"/>
<int name="attackAfter" value="440"/>
</imgdir>
<canvas name="0" width="121" height="122">
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</canvas>
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</canvas>
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</canvas>
<canvas name="3" width="97" height="128">
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</canvas>
<canvas name="4" width="79" height="122">
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</canvas>
<canvas name="5" width="82" height="119">
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</canvas>
<canvas name="6" width="82" height="119">
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</canvas>
<canvas name="7" width="133" height="119">
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</canvas>
<canvas name="8" width="123" height="119">
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<vector name="rb" x="30" y="0"/>
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<int name="delay" value="110"/>
</canvas>
<uol name="9" value="../stand/0"/>
<uol name="10" value="../stand/1"/>
<uol name="11" value="../stand/2"/>
<uol name="12" value="../stand/3"/>
<uol name="13" value="../stand/0"/>
<uol name="14" value="../stand/1"/>
<uol name="15" value="../stand/2"/>
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<int name="delay" value="170"/>
</canvas>
</imgdir>
<imgdir name="hit1">
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</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
</imgdir>
</imgdir>