sweetgum83/wz/Mob.wz/7130002.img.xml
2024-01-19 03:56:28 -05:00

304 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="7130002.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="72"/>
<int name="maxHP" value="15200"/>
<int name="maxMP" value="120"/>
<int name="speed" value="-20"/>
<int name="PADamage" value="272"/>
<int name="PDDamage" value="335"/>
<int name="MADamage" value="310"/>
<int name="MDDamage" value="265"/>
<int name="acc" value="175"/>
<int name="eva" value="30"/>
<int name="exp" value="295"/>
<int name="undead" value="0"/>
<int name="pushed" value="2000"/>
<string name="elemAttr" value="L2"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="126"/>
<int name="action" value="1"/>
<int name="level" value="2"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<int name="mobType" value="0"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="104" height="68">
<vector name="origin" x="70" y="68"/>
<int name="delay" value="130"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="32" y="0"/>
<vector name="head" x="0" y="-52"/>
</canvas>
<canvas name="1" width="104" height="67">
<vector name="origin" x="70" y="67"/>
<int name="delay" value="130"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="33" y="0"/>
<vector name="head" x="0" y="-51"/>
</canvas>
<canvas name="2" width="104" height="66">
<vector name="origin" x="70" y="66"/>
<int name="delay" value="130"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="31" y="0"/>
<vector name="head" x="0" y="-50"/>
</canvas>
<canvas name="3" width="104" height="67">
<vector name="origin" x="70" y="67"/>
<int name="delay" value="130"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="0" y="-51"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="104" height="68">
<vector name="origin" x="70" y="68"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="33" y="0"/>
<vector name="head" x="0" y="-52"/>
</canvas>
<canvas name="1" width="104" height="67">
<vector name="origin" x="70" y="67"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="33" y="0"/>
<vector name="head" x="0" y="-51"/>
</canvas>
<canvas name="2" width="104" height="66">
<vector name="origin" x="70" y="66"/>
<vector name="lt" x="-32" y="-49"/>
<vector name="rb" x="33" y="0"/>
<vector name="head" x="0" y="-50"/>
</canvas>
<canvas name="3" width="104" height="67">
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<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="33" y="0"/>
<vector name="head" x="0" y="-51"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-160" y="-90"/>
<vector name="rb" x="30" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="83" height="89">
<vector name="origin" x="36" y="96"/>
<int name="delay" value="60"/>
<int name="z" value="0"/>
</canvas>
<canvas name="1" width="110" height="113">
<vector name="origin" x="51" y="108"/>
<int name="delay" value="60"/>
<int name="z" value="0"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="2"/>
<int name="attackAfter" value="500"/>
<int name="PADamage" value="290"/>
</imgdir>
<canvas name="0" width="119" height="84">
<vector name="origin" x="78" y="76"/>
<vector name="lt" x="-35" y="-48"/>
<vector name="rb" x="29" y="0"/>
<vector name="head" x="0" y="-51"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="119" height="86">
<vector name="origin" x="78" y="77"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="32" y="0"/>
<vector name="head" x="0" y="-49"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="120" height="88">
<vector name="origin" x="77" y="78"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="33" y="0"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="120" height="88">
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<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="33" y="0"/>
<vector name="head" x="0" y="-48"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="121" height="89">
<vector name="origin" x="77" y="78"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="33" y="0"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="174" height="68">
<vector name="origin" x="134" y="68"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="34" y="0"/>
<vector name="head" x="-1" y="-49"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="174" height="68">
<vector name="origin" x="135" y="68"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="34" y="0"/>
<vector name="head" x="0" y="-49"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="7" width="169" height="68">
<vector name="origin" x="137" y="68"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="31" y="0"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="8" width="171" height="68">
<vector name="origin" x="138" y="68"/>
<vector name="lt" x="-32" y="-48"/>
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</canvas>
<canvas name="9" width="172" height="68">
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<vector name="rb" x="32" y="0"/>
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<int name="delay" value="100"/>
</canvas>
<uol name="10" value="../stand/0"/>
<uol name="11" value="../stand/1"/>
<uol name="12" value="../stand/2"/>
<uol name="13" value="../stand/3"/>
<uol name="14" value="../stand/0"/>
<uol name="15" value="../stand/1"/>
<uol name="16" value="../stand/2"/>
<uol name="17" value="../stand/3"/>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="104" height="69">
<vector name="origin" x="70" y="68"/>
<vector name="lt" x="-32" y="-50"/>
<vector name="rb" x="32" y="0"/>
<vector name="head" x="0" y="-52"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="110" height="75">
<vector name="origin" x="71" y="71"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="112" height="77">
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<vector name="lt" x="-32" y="-49"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="113" height="80">
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<vector name="rb" x="34" y="0"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="114" height="82">
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<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="35" y="0"/>
<vector name="head" x="0" y="-52"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="113" height="82">
<vector name="origin" x="73" y="73"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="35" y="0"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="114" height="82">
<vector name="origin" x="73" y="73"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="35" y="0"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="7" width="111" height="81">
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<vector name="lt" x="-32" y="-48"/>
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</canvas>
<canvas name="8" width="110" height="75">
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<vector name="rb" x="33" y="0"/>
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<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="112" height="68">
<vector name="origin" x="63" y="68"/>
<int name="delay" value="600"/>
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</canvas>
</imgdir>
<imgdir name="die1">
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<int name="delay" value="130"/>
</canvas>
<canvas name="1" width="112" height="68">
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<int name="delay" value="130"/>
</canvas>
<canvas name="2" width="109" height="68">
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<int name="delay" value="130"/>
</canvas>
<canvas name="3" width="105" height="68">
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<int name="delay" value="130"/>
</canvas>
<canvas name="4" width="104" height="67">
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<int name="delay" value="130"/>
</canvas>
<canvas name="5" width="104" height="66">
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<vector name="head" x="0" y="-49"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="6" width="104" height="65">
<vector name="origin" x="54" y="65"/>
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<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>