304 lines
11 KiB
XML
304 lines
11 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="7130002.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="72"/>
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<int name="maxHP" value="15200"/>
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<int name="maxMP" value="120"/>
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<int name="speed" value="-20"/>
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<int name="PADamage" value="272"/>
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<int name="PDDamage" value="335"/>
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<int name="MADamage" value="310"/>
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<int name="MDDamage" value="265"/>
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<int name="acc" value="175"/>
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<int name="eva" value="30"/>
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<int name="exp" value="295"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="2000"/>
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<string name="elemAttr" value="L2"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="126"/>
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<int name="action" value="1"/>
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<int name="level" value="2"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<int name="mobType" value="0"/>
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</imgdir>
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<imgdir name="move">
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</canvas>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-160" y="-90"/>
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<vector name="rb" x="30" y="0"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="83" height="89">
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<vector name="origin" x="36" y="96"/>
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<int name="delay" value="60"/>
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<int name="z" value="0"/>
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<int name="delay" value="60"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="2"/>
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<int name="attackAfter" value="500"/>
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<int name="PADamage" value="290"/>
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</imgdir>
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<canvas name="0" width="119" height="84">
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<int name="delay" value="100"/>
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<int name="delay" value="100"/>
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</canvas>
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<uol name="10" value="../stand/0"/>
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<uol name="12" value="../stand/2"/>
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<uol name="17" value="../stand/3"/>
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