sweetgum83/wz/Mob.wz/4230123.img.xml
2024-01-19 03:56:28 -05:00

423 lines
14 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="4230123.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="43"/>
<int name="maxHP" value="2400"/>
<int name="maxMP" value="150"/>
<int name="speed" value="-20"/>
<int name="PADamage" value="130"/>
<int name="PDDamage" value="140"/>
<int name="MADamage" value="155"/>
<int name="MDDamage" value="172"/>
<int name="acc" value="160"/>
<int name="eva" value="15"/>
<int name="exp" value="103"/>
<int name="undead" value="0"/>
<int name="pushed" value="100"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<string name="elemAttr" value="L2F2"/>
<int name="mobType" value="0"/>
</imgdir>
<imgdir name="move">
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<int name="delay" value="100"/>
<imgdir name="rect">
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</imgdir>
</imgdir>
</canvas>
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</imgdir>
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<imgdir name="0">
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</imgdir>
</imgdir>
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</imgdir>
</imgdir>
</canvas>
</imgdir>
<imgdir name="stand">
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</imgdir>
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</imgdir>
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</canvas>
<uol name="6" value="0"/>
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<imgdir name="hit1">
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</imgdir>
</imgdir>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="77" height="74">
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<vector name="head" x="0" y="-57"/>
<int name="delay" value="120"/>
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<vector name="head" x="-5" y="-70"/>
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</canvas>
<canvas name="4" width="96" height="128">
<vector name="origin" x="50" y="129"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="5" width="139" height="41">
<vector name="origin" x="93" y="38"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
<int name="delay" value="300"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-26" y="-39"/>
<int name="r" value="190"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="78" height="75">
<vector name="origin" x="39" y="59"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="73" height="74">
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<canvas name="2" width="76" height="68">
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</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="1"/>
<int name="conMP" value="2"/>
<int name="attackAfter" value="600"/>
<int name="magic" value="1"/>
<string name="elemAttr" value="L"/>
</imgdir>
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</canvas>
<uol name="11" value="../move/0"/>
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<uol name="13" value="../move/2"/>
<uol name="14" value="../move/3"/>
<uol name="15" value="../move/4"/>
<uol name="16" value="../move/5"/>
</imgdir>
</imgdir>