sweetgum83/wz/Character.wz/Weapon/01702229.img.xml
2024-01-19 03:56:28 -05:00

710 lines
24 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702229.img">
<imgdir name="info">
<canvas name="icon" width="34" height="33">
<vector name="origin" x="1" y="34"/>
</canvas>
<canvas name="iconRaw" width="34" height="33">
<vector name="origin" x="1" y="34"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="40">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="119" height="70">
<vector name="origin" x="94" y="28"/>
<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="116" height="72">
<vector name="origin" x="82" y="43"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="117" height="70">
<vector name="origin" x="92" y="28"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="117" height="69">
<vector name="origin" x="94" y="20"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="113" height="64">
<vector name="origin" x="89" y="13"/>
<imgdir name="map">
<vector name="hand" x="5" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="89" height="111">
<vector name="origin" x="25" y="89"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="114">
<vector name="origin" x="25" y="92"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="89" height="113">
<vector name="origin" x="25" y="91"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="89" height="100">
<vector name="origin" x="25" y="78"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="103">
<vector name="origin" x="25" y="81"/>
<imgdir name="map">
<vector name="hand" x="0" y="-2"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="103">
<vector name="origin" x="25" y="81"/>
<imgdir name="map">
<vector name="hand" x="0" y="1"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="95" height="104">
<vector name="origin" x="25" y="84"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="116" height="82">
<vector name="origin" x="95" y="54"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="119" height="80">
<vector name="origin" x="97" y="51"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="121" height="85">
<vector name="origin" x="100" y="55"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="116" height="107">
<vector name="origin" x="58" y="53"/>
<imgdir name="map">
<vector name="hand" x="-33" y="39"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="145">
<vector name="origin" x="32" y="120"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="152" height="201">
<vector name="origin" x="107" y="143"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="93" height="137">
<vector name="origin" x="46" y="68"/>
<imgdir name="map">
<vector name="hand" x="-27" y="47"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="102" height="143">
<vector name="origin" x="51" y="71"/>
<imgdir name="map">
<vector name="hand" x="4" y="50"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="151" height="202">
<vector name="origin" x="115" y="138"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="118" height="106">
<vector name="origin" x="26" y="80"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="131" height="108">
<vector name="origin" x="32" y="68"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="212" height="187">
<vector name="origin" x="106" y="93"/>
<imgdir name="map">
<vector name="hand" x="-6" y="-2"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="86" height="126">
<vector name="origin" x="43" y="63"/>
<imgdir name="map">
<vector name="hand" x="27" y="19"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="109" height="135">
<vector name="origin" x="54" y="67"/>
<imgdir name="map">
<vector name="hand" x="13" y="34"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="124" height="109">
<vector name="origin" x="54" y="84"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="153" height="202">
<vector name="origin" x="105" y="143"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="132" height="76">
<vector name="origin" x="106" y="33"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="154" height="72">
<vector name="origin" x="99" y="29"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="130" height="70">
<vector name="origin" x="104" y="25"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="152" height="72">
<vector name="origin" x="100" y="28"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="133" height="73">
<vector name="origin" x="109" y="29"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="119" height="70">
<vector name="origin" x="61" y="31"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="145" height="72">
<vector name="origin" x="98" y="38"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="107" height="70">
<vector name="origin" x="89" y="25"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="122" height="70">
<vector name="origin" x="103" y="26"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="101" height="95">
<vector name="origin" x="30" y="69"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="99" height="94">
<vector name="origin" x="33" y="66"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="112" height="94">
<vector name="origin" x="32" y="67"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
<imgdir name="0">
<canvas name="weapon" width="89" height="89">
<vector name="origin" x="44" y="44"/>
<imgdir name="map">
<vector name="navel" x="-9" y="15"/>
</imgdir>
<string name="z" value="backWeaponOverShield"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="89">
<vector name="origin" x="44" y="44"/>
<imgdir name="map">
<vector name="navel" x="-10" y="17"/>
</imgdir>
<string name="z" value="backWeaponOverShield"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weapon" width="89" height="89">
<vector name="origin" x="44" y="44"/>
<imgdir name="map">
<vector name="navel" x="-9" y="18"/>
</imgdir>
<string name="z" value="backWeaponOverShield"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="89">
<vector name="origin" x="44" y="44"/>
<imgdir name="map">
<vector name="navel" x="-10" y="18"/>
</imgdir>
<string name="z" value="backWeaponOverShield"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="41">
<uol name="walk1" value="../40/walk1"/>
<uol name="walk2" value="../40/walk2"/>
<uol name="stand2" value="../40/stand2"/>
<uol name="alert" value="../40/alert"/>
<uol name="swingT1" value="../40/swingT1"/>
<uol name="swingT2" value="../40/swingT2"/>
<uol name="swingT3" value="../40/swingT3"/>
<uol name="stabO1" value="../40/stabO1"/>
<uol name="stabO2" value="../40/stabO2"/>
<uol name="stabOF" value="../40/stabOF"/>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="jump" value="../40/jump"/>
<uol name="fly" value="../40/fly"/>
<uol name="rope" value="../40/rope"/>
<uol name="ladder" value="../40/ladder"/>
<uol name="stand1" value="../40/stand1"/>
</imgdir>
<imgdir name="42">
<uol name="walk1" value="../40/walk1"/>
<uol name="walk2" value="../40/walk2"/>
<uol name="stand2" value="../40/stand2"/>
<uol name="alert" value="../40/alert"/>
<uol name="swingT1" value="../40/swingT1"/>
<uol name="swingT2" value="../40/swingT2"/>
<uol name="swingT3" value="../40/swingT3"/>
<uol name="stabO1" value="../40/stabO1"/>
<uol name="stabO2" value="../40/stabO2"/>
<uol name="stabOF" value="../40/stabOF"/>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="jump" value="../40/jump"/>
<uol name="fly" value="../40/fly"/>
<uol name="rope" value="../40/rope"/>
<uol name="ladder" value="../40/ladder"/>
<uol name="stand1" value="../40/stand1"/>
</imgdir>
<imgdir name="43">
<uol name="walk2" value="../40/walk2"/>
<uol name="stand2" value="../40/stand2"/>
<uol name="walk1" value="../40/walk1"/>
<uol name="alert" value="../40/alert"/>
<uol name="swingT2" value="../40/swingT2"/>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="116" height="107">
<vector name="origin" x="20" y="91"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="145">
<vector name="origin" x="36" y="111"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="152" height="201">
<vector name="origin" x="107" y="143"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="93" height="134">
<vector name="origin" x="20" y="113"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="143">
<vector name="origin" x="52" y="124"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="150" height="202">
<vector name="origin" x="124" y="139"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="129" height="70">
<vector name="origin" x="112" y="27"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="128" height="90">
<vector name="origin" x="110" y="38"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="127" height="139">
<vector name="origin" x="41" y="47"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="149" height="202">
<vector name="origin" x="103" y="138"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="132" height="72">
<vector name="origin" x="109" y="21"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="119" height="67">
<vector name="origin" x="90" y="17"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="175" height="73">
<vector name="origin" x="105" y="27"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="133" height="73">
<vector name="origin" x="108" y="24"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="121" height="68">
<vector name="origin" x="98" y="17"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="161" height="83">
<vector name="origin" x="106" y="44"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon"/>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="109" height="112">
<vector name="origin" x="54" y="56"/>
<imgdir name="map">
<vector name="hand" x="25" y="-38"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon"/>
</imgdir>
</imgdir>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="jump" value="../40/jump"/>
<uol name="fly" value="../40/fly"/>
<uol name="rope" value="../40/rope"/>
<uol name="ladder" value="../40/ladder"/>
<uol name="stand1" value="../40/stand1"/>
</imgdir>
<imgdir name="44">
<uol name="walk2" value="../40/walk2"/>
<uol name="stand2" value="../40/stand2"/>
<uol name="walk1" value="../40/walk1"/>
<uol name="alert" value="../43/alert"/>
<uol name="swingT2" value="../43/swingT2"/>
<uol name="swingP1" value="../43/swingP1"/>
<uol name="swingP2" value="../43/swingP2"/>
<uol name="swingPF" value="../43/swingPF"/>
<uol name="stabT1" value="../43/stabT1"/>
<uol name="stabT2" value="../43/stabT2"/>
<uol name="stabTF" value="../43/stabTF"/>
<uol name="proneStab" value="../43/proneStab"/>
<uol name="prone" value="../43/prone"/>
<uol name="fly" value="../43/fly"/>
<uol name="jump" value="../43/jump"/>
<uol name="rope" value="../40/rope"/>
<uol name="ladder" value="../40/ladder"/>
<uol name="stand1" value="../40/stand1"/>
</imgdir>
</imgdir>