1377 lines
46 KiB
XML
1377 lines
46 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
|
<imgdir name="01702208.img">
|
|
<imgdir name="info">
|
|
<canvas name="icon" width="33" height="31">
|
|
<vector name="origin" x="1" y="33"/>
|
|
</canvas>
|
|
<canvas name="iconRaw" width="33" height="31">
|
|
<vector name="origin" x="1" y="33"/>
|
|
</canvas>
|
|
<string name="islot" value="Wp"/>
|
|
<string name="vslot" value="Wp"/>
|
|
<int name="reqJob" value="0"/>
|
|
<int name="reqLevel" value="0"/>
|
|
<int name="reqSTR" value="0"/>
|
|
<int name="reqDEX" value="0"/>
|
|
<int name="reqINT" value="0"/>
|
|
<int name="reqLUK" value="0"/>
|
|
<int name="cash" value="1"/>
|
|
</imgdir>
|
|
<imgdir name="30">
|
|
<imgdir name="walk1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="57" y="25"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="-1"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="39" y="48"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="57" y="25"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="71" height="31">
|
|
<vector name="origin" x="61" y="17"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stand1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="59" y="23"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="alert">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="45" y="51"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverHand"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="44" y="50"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverHand"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="45" y="49"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverHand"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingO1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon2" width="48" height="55">
|
|
<vector name="origin" x="3" y="52"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon2" width="69" height="34">
|
|
<vector name="origin" x="9" y="13"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="112" height="100">
|
|
<vector name="origin" x="57" y="64"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingO2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon2" width="34" height="69">
|
|
<vector name="origin" x="10" y="57"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon2" width="31" height="71">
|
|
<vector name="origin" x="14" y="71"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="127" height="84">
|
|
<vector name="origin" x="121" y="33"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingO3">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="34" height="69">
|
|
<vector name="origin" x="10" y="59"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="127" height="55">
|
|
<vector name="origin" x="46" y="48"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon2" width="143" height="58">
|
|
<vector name="origin" x="77" y="37"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingOF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="55" height="48">
|
|
<vector name="origin" x="48" y="10"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon2" width="69" height="34">
|
|
<vector name="origin" x="25" y="30"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="backWeapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon2" width="34" height="69">
|
|
<vector name="origin" x="5" y="63"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="130" height="96">
|
|
<vector name="origin" x="89" y="60"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabO1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="72" height="20">
|
|
<vector name="origin" x="61" y="10"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="152" height="33">
|
|
<vector name="origin" x="85" y="28"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabO2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="24" height="70">
|
|
<vector name="origin" x="3" y="58"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="169" height="62">
|
|
<vector name="origin" x="82" y="38"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabOF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="72" height="20">
|
|
<vector name="origin" x="65" y="9"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="50" height="53">
|
|
<vector name="origin" x="8" y="13"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="164" height="62">
|
|
<vector name="origin" x="85" y="51"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="proneStab">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="70" height="19">
|
|
<vector name="origin" x="63" y="13"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="145" height="33">
|
|
<vector name="origin" x="88" y="26"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="prone">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="heal">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../alert/1/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon2" value="../../swingO2/1/weapon2"/>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon2" value="../../swingO2/0/weapon2"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="fly">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="7" y="45"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="6" y="46"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="jump">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="7" y="45"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="rope">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="24" y="27"/>
|
|
<imgdir name="map">
|
|
<vector name="navel" x="13" y="-19"/>
|
|
</imgdir>
|
|
<string name="z" value="backWeaponOverShield"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="24" y="27"/>
|
|
<imgdir name="map">
|
|
<vector name="navel" x="13" y="-19"/>
|
|
</imgdir>
|
|
<string name="z" value="backWeaponOverShield"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="ladder">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="24" y="27"/>
|
|
<imgdir name="map">
|
|
<vector name="navel" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="backWeaponOverShield"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="24" y="27"/>
|
|
<imgdir name="map">
|
|
<vector name="navel" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="backWeaponOverShield"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="sit">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="31" height="71">
|
|
<vector name="origin" x="14" y="56"/>
|
|
<imgdir name="map">
|
|
<vector name="navel" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="31">
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingO1" value="../30/swingO1"/>
|
|
<uol name="swingO2" value="../30/swingO2"/>
|
|
<uol name="swingO3" value="../30/swingO3"/>
|
|
<uol name="swingOF" value="../30/swingOF"/>
|
|
<uol name="stabO1" value="../30/stabO1"/>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabOF" value="../30/stabOF"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="heal" value="../30/heal"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="32">
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingO1" value="../30/swingO1"/>
|
|
<uol name="swingO2" value="../30/swingO2"/>
|
|
<uol name="swingO3" value="../30/swingO3"/>
|
|
<uol name="swingOF" value="../30/swingOF"/>
|
|
<uol name="stabO1" value="../30/stabO1"/>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabOF" value="../30/stabOF"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="heal" value="../30/heal"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="33">
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingO1" value="../30/swingO1"/>
|
|
<uol name="swingO2" value="../30/swingO2"/>
|
|
<uol name="swingO3" value="../30/swingO3"/>
|
|
<uol name="swingOF" value="../30/swingOF"/>
|
|
<uol name="stabO1" value="../30/stabO1"/>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabOF" value="../30/stabOF"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="heal" value="../30/heal"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="37">
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingO1" value="../30/swingO1"/>
|
|
<uol name="swingO2" value="../30/swingO2"/>
|
|
<uol name="swingO3" value="../30/swingO3"/>
|
|
<uol name="swingOF" value="../30/swingOF"/>
|
|
<uol name="stabO1" value="../30/stabO1"/>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabOF" value="../30/stabOF"/>
|
|
<imgdir name="shoot1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="70" height="20">
|
|
<vector name="origin" x="70" y="13"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="96" height="32">
|
|
<vector name="origin" x="100" y="25"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="70" height="20">
|
|
<vector name="origin" x="83" y="13"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="shootF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="70" height="20">
|
|
<vector name="origin" x="70" y="12"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="96" height="32">
|
|
<vector name="origin" x="102" y="27"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../1/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="heal" value="../30/heal"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="38">
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingO1" value="../30/swingO1"/>
|
|
<uol name="swingO2" value="../30/swingO2"/>
|
|
<uol name="swingO3" value="../30/swingO3"/>
|
|
<uol name="swingOF" value="../30/swingOF"/>
|
|
<uol name="stabO1" value="../30/stabO1"/>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabOF" value="../30/stabOF"/>
|
|
<uol name="shoot1" value="../37/shoot1"/>
|
|
<uol name="shootF" value="../37/shootF"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="heal" value="../30/heal"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="40">
|
|
<imgdir name="stand2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="11" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="11" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="11" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingT1" value="../45/swingT1"/>
|
|
<imgdir name="swingT2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="7" y="25"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon2" width="34" height="69">
|
|
<vector name="origin" x="23" y="62"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="88" height="101">
|
|
<vector name="origin" x="76" y="65"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="swingT3" value="../45/swingT3"/>
|
|
<imgdir name="swingTF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon2" width="48" height="55">
|
|
<vector name="origin" x="44" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="backWeapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon2" width="34" height="69">
|
|
<vector name="origin" x="27" y="70"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="10" y="43"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="96" height="117">
|
|
<vector name="origin" x="72" y="81"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="stabO1" value="../30/stabO1"/>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabOF" value="../30/stabOF"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="41">
|
|
<uol name="walk2" value="../43/walk2"/>
|
|
<uol name="stand2" value="../40/stand2"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingT1" value="../45/swingT1"/>
|
|
<uol name="swingT2" value="../40/swingT2"/>
|
|
<uol name="swingT3" value="../45/swingT3"/>
|
|
<uol name="swingTF" value="../40/swingTF"/>
|
|
<uol name="stabO1" value="../30/stabO1"/>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabOF" value="../30/stabOF"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="42">
|
|
<uol name="walk2" value="../43/walk2"/>
|
|
<uol name="stand2" value="../40/stand2"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingT1" value="../45/swingT1"/>
|
|
<uol name="swingT2" value="../40/swingT2"/>
|
|
<uol name="swingT3" value="../45/swingT3"/>
|
|
<uol name="swingTF" value="../40/swingTF"/>
|
|
<uol name="stabO1" value="../30/stabO1"/>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabOF" value="../30/stabOF"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="43">
|
|
<imgdir name="walk1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="57" y="25"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="-1"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="39" y="48"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="57" y="25"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="71" height="31">
|
|
<vector name="origin" x="61" y="17"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="walk2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="10" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="10" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="-2"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="10" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="1"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="9" y="46"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stand1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="59" y="23"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stand2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="11" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="11" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="11" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="alert">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="45" y="51"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverHand"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="44" y="50"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverHand"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="45" y="49"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverHand"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingT2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="7" y="25"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon2" width="34" height="69">
|
|
<vector name="origin" x="23" y="62"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="88" height="101">
|
|
<vector name="origin" x="76" y="65"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingP1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="-4" y="22"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="34" height="69">
|
|
<vector name="origin" x="9" y="60"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="86" height="110">
|
|
<vector name="origin" x="74" y="77"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingP2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="7" y="46"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="34" height="69">
|
|
<vector name="origin" x="8" y="60"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="91" height="99">
|
|
<vector name="origin" x="76" y="76"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingPF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="60" y="11"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="55" height="48">
|
|
<vector name="origin" x="47" y="9"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="9" y="20"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="94" height="149">
|
|
<vector name="origin" x="75" y="107"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabT1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="72" height="20">
|
|
<vector name="origin" x="63" y="9"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="50" height="53">
|
|
<vector name="origin" x="42" y="10"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="162" height="60">
|
|
<vector name="origin" x="84" y="39"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabT2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="72" height="20">
|
|
<vector name="origin" x="62" y="12"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="50" height="53">
|
|
<vector name="origin" x="43" y="9"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="148" height="56">
|
|
<vector name="origin" x="83" y="40"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabTF">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../swingPF/0/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon" value="../../swingPF/1/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="50" height="53">
|
|
<vector name="origin" x="34" y="-11"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<uol name="weapon" value="../../stabT1/2/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="proneStab">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="70" height="19">
|
|
<vector name="origin" x="63" y="13"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="145" height="33">
|
|
<vector name="origin" x="88" y="26"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="prone">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="jump">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="7" y="45"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="fly">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="7" y="45"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="6" y="46"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="44">
|
|
<uol name="walk1" value="../43/walk1"/>
|
|
<uol name="walk2" value="../43/walk2"/>
|
|
<uol name="stand1" value="../43/stand1"/>
|
|
<uol name="stand2" value="../43/stand2"/>
|
|
<uol name="alert" value="../43/alert"/>
|
|
<uol name="swingT2" value="../43/swingT2"/>
|
|
<uol name="swingP1" value="../43/swingP1"/>
|
|
<uol name="swingP2" value="../43/swingP2"/>
|
|
<uol name="swingPF" value="../43/swingPF"/>
|
|
<uol name="stabT1" value="../43/stabT1"/>
|
|
<uol name="stabT2" value="../43/stabT2"/>
|
|
<uol name="stabTF" value="../43/stabTF"/>
|
|
<uol name="proneStab" value="../43/proneStab"/>
|
|
<uol name="prone" value="../43/prone"/>
|
|
<uol name="fly" value="../43/fly"/>
|
|
<uol name="jump" value="../43/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="45">
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<imgdir name="swingT1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="6" y="22"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="3" y="50"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="88" height="110">
|
|
<vector name="origin" x="73" y="78"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingT3">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="71" height="31">
|
|
<vector name="origin" x="9" y="16"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="69" height="34">
|
|
<vector name="origin" x="15" y="10"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon2" width="70" height="87">
|
|
<vector name="origin" x="46" y="58"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="shoot1" value="../37/shoot1"/>
|
|
<uol name="shootF" value="../37/shootF"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="46">
|
|
<imgdir name="walk2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="10" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="10" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="-2"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="10" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="1"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="48" height="55">
|
|
<vector name="origin" x="9" y="46"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="stand2" value="../40/stand2"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingT1" value="../45/swingT1"/>
|
|
<imgdir name="shoot2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="70" height="20">
|
|
<vector name="origin" x="80" y="21"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="70" height="20">
|
|
<vector name="origin" x="79" y="21"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="96" height="32">
|
|
<vector name="origin" x="106" y="27"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="-20" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="70" height="20">
|
|
<vector name="origin" x="77" y="13"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="1"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="4">
|
|
<canvas name="weapon" width="70" height="20">
|
|
<vector name="origin" x="74" y="13"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabT1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="72" height="20">
|
|
<vector name="origin" x="63" y="9"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="50" height="53">
|
|
<vector name="origin" x="42" y="10"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="162" height="60">
|
|
<vector name="origin" x="84" y="39"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="47">
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingO1" value="../30/swingO1"/>
|
|
<uol name="swingO2" value="../30/swingO2"/>
|
|
<uol name="swingO3" value="../30/swingO3"/>
|
|
<uol name="swingOF" value="../30/swingOF"/>
|
|
<uol name="stabO1" value="../30/stabO1"/>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabOF" value="../30/stabOF"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="heal" value="../30/heal"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
</imgdir>
|