sweetgum83/wz/Character.wz/Weapon/01702177.img.xml
2024-01-19 03:56:28 -05:00

594 lines
20 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702177.img">
<imgdir name="info">
<canvas name="icon" width="26" height="32">
<vector name="origin" x="-4" y="32"/>
</canvas>
<canvas name="iconRaw" width="17" height="31">
<vector name="origin" x="-6" y="32"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="49">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="40" y="16"/>
<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="27" height="17">
<vector name="origin" x="25" y="11"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="40" y="16"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="20" height="28">
<vector name="origin" x="36" y="23"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="19" height="18">
<vector name="origin" x="33" y="3"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="19" height="18">
<vector name="origin" x="33" y="3"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="19" height="18">
<vector name="origin" x="33" y="3"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="12" height="25">
<vector name="origin" x="19" y="20"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-19" y="-17"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="12" height="25">
<vector name="origin" x="18" y="19"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-18" y="-16"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="12" height="25">
<vector name="origin" x="19" y="18"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-19" y="-15"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="63" y="7"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-92" y="-5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="24">
<vector name="origin" x="0" y="13"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-24" y="19"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="25" height="20">
<vector name="origin" x="5" y="17"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="27" y="-43"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="20" height="25">
<vector name="origin" x="13" y="19"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-43" y="-27"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="23" height="27">
<vector name="origin" x="11" y="10"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-50" y="16"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="21" height="28">
<vector name="origin" x="10" y="14"/>
<imgdir name="map">
<vector name="hand" x="-8" y="10"/>
<vector name="muzzle" x="18" y="-41"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="20" y="18"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-51" y="-11"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="18">
<vector name="origin" x="9" y="7"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="25" y="45"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="26" height="24">
<vector name="origin" x="8" y="14"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="50" y="20"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="10" y="16"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="35" y="-32"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="25" height="21">
<vector name="origin" x="6" y="21"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="22" y="-50"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="24" height="26">
<vector name="origin" x="9" y="19"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="28" y="-43"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="22" y="3"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-56" y="5"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="23" height="27">
<vector name="origin" x="11" y="10"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-43" y="14"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="2">
<canvas name="weapon" width="28" height="18">
<vector name="origin" x="10" y="8"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="24" y="44"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="3">
<canvas name="weapon" width="21" height="18">
<vector name="origin" x="3" y="1"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-38" y="20"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="49" y="22"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-48" y="-19"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="29" height="22">
<vector name="origin" x="-9" y="6"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-6" y="-6"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="46" y="8"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-83" y="-6"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="29" height="22">
<vector name="origin" x="-8" y="5"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-25" y="-1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="1">
<canvas name="weapon" width="9" height="25">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-74" y="-14"/>
</imgdir>
<string name="z" value="weaponWristOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot2">
<imgdir name="0">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="36" y="15"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-35" y="-12"/>
</imgdir>
<string name="z" value="weaponWristOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="41" y="20"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="25" y="21"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="26" y="9"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="26" y="9"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="25" y="10"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="sit">
</imgdir>
<imgdir name="doublefire">
<imgdir name="0">
<canvas name="weapon" width="12" height="25">
<vector name="origin" x="13" y="15"/>
<imgdir name="map">
<vector name="hand" x="-4" y="0"/>
<vector name="muzzle" x="-12" y="-11"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="29" y="20"/>
<imgdir name="map">
<vector name="hand" x="20" y="2"/>
<vector name="muzzle" x="-29" y="-16"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="36" y="19"/>
<imgdir name="map">
<vector name="hand" x="-18" y="-4"/>
<vector name="muzzle" x="-35" y="-15"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="fake">
<imgdir name="0">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="29" y="20"/>
<imgdir name="map">
<vector name="hand" x="14" y="6"/>
<vector name="muzzle" x="-28" y="-16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="36" y="19"/>
<imgdir name="map">
<vector name="hand" x="14" y="6"/>
<vector name="muzzle" x="-35" y="-15"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="29" y="20"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-29" y="-17"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="fireburner">
<imgdir name="0">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="29" y="20"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
<vector name="muzzle" x="-32" y="-16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="36" y="19"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
<vector name="muzzle" x="-38" y="-15"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="36" y="19"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
<vector name="muzzle" x="-35" y="-15"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="10" y="12"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
<vector name="muzzle" x="-9" y="-9"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="coolingeffect">
<imgdir name="0">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="29" y="20"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
<vector name="muzzle" x="-32" y="-16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="36" y="19"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
<vector name="muzzle" x="-38" y="-15"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="36" y="19"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
<vector name="muzzle" x="-35" y="-15"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="10" y="12"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
<vector name="muzzle" x="-9" y="-9"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="homing">
<imgdir name="0">
<canvas name="weapon" width="21" height="25">
<vector name="origin" x="43" y="20"/>
<imgdir name="map">
<vector name="hand" x="-24" y="-1"/>
<vector name="muzzle" x="-42" y="-16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="24">
<vector name="origin" x="18" y="17"/>
<imgdir name="map">
<vector name="hand" x="2" y="-4"/>
<vector name="muzzle" x="-17" y="-7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>