sweetgum83/wz/Character.wz/Weapon/01702163.img.xml
2024-01-19 03:56:28 -05:00

1730 lines
56 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702163.img">
<imgdir name="info">
<canvas name="iconRaw" width="33" height="33">
<vector name="origin" x="2" y="30"/>
</canvas>
<canvas name="icon" width="33" height="33">
<vector name="origin" x="2" y="30"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="40">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="hand" x="15" y="3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="88" height="68">
<vector name="origin" x="44" y="34"/>
<imgdir name="map">
<vector name="hand" x="16" y="23"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="86" height="93">
<vector name="origin" x="43" y="46"/>
<imgdir name="map">
<vector name="hand" x="16" y="10"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="hand" x="-18" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="hand" x="-18" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="hand" x="-18" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="88" height="53">
<vector name="origin" x="44" y="26"/>
<imgdir name="map">
<vector name="hand" x="23" y="18"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="88" height="53">
<vector name="origin" x="44" y="26"/>
<imgdir name="map">
<vector name="hand" x="22" y="17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="88" height="53">
<vector name="origin" x="44" y="26"/>
<imgdir name="map">
<vector name="hand" x="23" y="16"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="85" height="53">
<vector name="origin" x="42" y="26"/>
<imgdir name="map">
<vector name="navel" x="-31" y="36"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="53" height="88">
<vector name="origin" x="26" y="44"/>
<imgdir name="map">
<vector name="navel" x="1" y="36"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="106" height="53">
<vector name="origin" x="53" y="26"/>
<imgdir name="map">
<vector name="navel" x="37" y="-20"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="navel" x="-25" y="40"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="53" height="85">
<vector name="origin" x="26" y="42"/>
<imgdir name="map">
<vector name="navel" x="30" y="32"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="107" height="53">
<vector name="origin" x="53" y="26"/>
<imgdir name="map">
<vector name="navel" x="21" y="-17"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="-24" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="85" height="53">
<vector name="origin" x="42" y="26"/>
<imgdir name="map">
<vector name="navel" x="-23" y="-14"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="53" height="85">
<vector name="origin" x="26" y="42"/>
<imgdir name="map">
<vector name="navel" x="28" y="40"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="55" height="87">
<vector name="origin" x="27" y="43"/>
<imgdir name="map">
<vector name="navel" x="-2" y="35"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="53" height="85">
<vector name="origin" x="26" y="42"/>
<imgdir name="map">
<vector name="navel" x="7" y="40"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="navel" x="-12" y="44"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="115" height="53">
<vector name="origin" x="57" y="26"/>
<imgdir name="map">
<vector name="navel" x="50" y="-20"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="3" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="43" y="8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="5" y="13"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="124" height="55">
<vector name="origin" x="62" y="27"/>
<imgdir name="map">
<vector name="navel" x="58" y="8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="10" y="3"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="5" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="117" height="55">
<vector name="origin" x="58" y="27"/>
<imgdir name="map">
<vector name="navel" x="64" y="8"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="25" y="3"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="46" y="3"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="navel" x="-20" y="27"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="navel" x="-21" y="26"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="41">
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="80" height="79">
<vector name="origin" x="40" y="39"/>
<imgdir name="map">
<vector name="hand" x="-20" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="81">
<vector name="origin" x="40" y="40"/>
<imgdir name="map">
<vector name="hand" x="-20" y="23"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="hand" x="-19" y="22"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="hand" x="-18" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="hand" x="-18" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="hand" x="-18" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="88" height="53">
<vector name="origin" x="44" y="26"/>
<imgdir name="map">
<vector name="hand" x="23" y="18"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="88" height="53">
<vector name="origin" x="44" y="26"/>
<imgdir name="map">
<vector name="hand" x="22" y="17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="88" height="53">
<vector name="origin" x="44" y="26"/>
<imgdir name="map">
<vector name="hand" x="23" y="16"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="85" height="53">
<vector name="origin" x="42" y="26"/>
<imgdir name="map">
<vector name="navel" x="-31" y="36"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="53" height="88">
<vector name="origin" x="26" y="44"/>
<imgdir name="map">
<vector name="navel" x="1" y="36"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="106" height="53">
<vector name="origin" x="53" y="26"/>
<imgdir name="map">
<vector name="navel" x="37" y="-20"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="navel" x="-25" y="40"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="53" height="85">
<vector name="origin" x="26" y="42"/>
<imgdir name="map">
<vector name="navel" x="30" y="32"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="107" height="53">
<vector name="origin" x="53" y="26"/>
<imgdir name="map">
<vector name="navel" x="21" y="-17"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="-24" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="85" height="53">
<vector name="origin" x="42" y="26"/>
<imgdir name="map">
<vector name="navel" x="-23" y="-14"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="53" height="85">
<vector name="origin" x="26" y="42"/>
<imgdir name="map">
<vector name="navel" x="28" y="40"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="55" height="87">
<vector name="origin" x="27" y="43"/>
<imgdir name="map">
<vector name="navel" x="-2" y="35"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="53" height="85">
<vector name="origin" x="26" y="42"/>
<imgdir name="map">
<vector name="navel" x="7" y="40"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="navel" x="-12" y="44"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="115" height="53">
<vector name="origin" x="57" y="26"/>
<imgdir name="map">
<vector name="navel" x="50" y="-20"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="3" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="43" y="8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="5" y="13"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="124" height="55">
<vector name="origin" x="62" y="27"/>
<imgdir name="map">
<vector name="navel" x="58" y="8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="10" y="3"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="5" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="117" height="55">
<vector name="origin" x="58" y="27"/>
<imgdir name="map">
<vector name="navel" x="64" y="8"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="25" y="3"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="87" height="55">
<vector name="origin" x="43" y="27"/>
<imgdir name="map">
<vector name="navel" x="46" y="3"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="navel" x="-20" y="27"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="navel" x="-21" y="26"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="42">
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="80" height="79">
<vector name="origin" x="40" y="39"/>
<imgdir name="map">
<vector name="hand" x="-20" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="81">
<vector name="origin" x="40" y="40"/>
<imgdir name="map">
<vector name="hand" x="-20" y="23"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="hand" x="-19" y="22"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="38" y="38"/>
<imgdir name="map">
<vector name="hand" x="-18" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="77" height="76">
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