sweetgum83/wz/Character.wz/Weapon/01702152.img.xml
2024-01-19 03:56:28 -05:00

425 lines
14 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702152.img">
<imgdir name="info">
<canvas name="icon" width="33" height="35">
<vector name="origin" x="0" y="33"/>
</canvas>
<canvas name="iconRaw" width="33" height="35">
<vector name="origin" x="0" y="33"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="40">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="96" height="24">
<vector name="origin" x="79" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="33">
<vector name="origin" x="75" y="25"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="93" height="36">
<vector name="origin" x="77" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="72" height="71">
<vector name="origin" x="11" y="62"/>
<imgdir name="map">
<vector name="hand" x="4" y="-1"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="71">
<vector name="origin" x="12" y="61"/>
<imgdir name="map">
<vector name="hand" x="3" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="72" height="71">
<vector name="origin" x="10" y="63"/>
<imgdir name="map">
<vector name="hand" x="5" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="72" height="71">
<vector name="origin" x="19" y="59"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="71">
<vector name="origin" x="19" y="59"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="72" height="71">
<vector name="origin" x="19" y="59"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="93" height="36">
<vector name="origin" x="78" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="handMove" x="-14" y="-6"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="36">
<vector name="origin" x="77" y="11"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="handMove" x="-15" y="-6"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="93" height="36">
<vector name="origin" x="78" y="10"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="handMove" x="-18" y="-3"/>
<string name="z" value="weaponBelowArm"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="93" height="36">
<vector name="origin" x="15" y="26"/>
<imgdir name="map">
<vector name="navel" x="-9" y="23"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="93">
<vector name="origin" x="9" y="75"/>
<imgdir name="map">
<vector name="navel" x="19" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="93" height="36">
<vector name="origin" x="76" y="11"/>
<imgdir name="map">
<vector name="navel" x="16" y="-12"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="33" height="93">
<vector name="origin" x="16" y="46"/>
<imgdir name="map">
<vector name="navel" x="-8" y="44"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="93">
<vector name="origin" x="25" y="77"/>
<imgdir name="map">
<vector name="navel" x="15" y="5"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="93" height="36">
<vector name="origin" x="76" y="10"/>
<imgdir name="map">
<vector name="navel" x="-5" y="-6"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="96" height="24">
<vector name="origin" x="16" y="10"/>
<imgdir name="map">
<vector name="navel" x="-8" y="-3"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="36">
<vector name="origin" x="17" y="11"/>
<imgdir name="map">
<vector name="navel" x="-12" y="-4"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="36" height="93">
<vector name="origin" x="23" y="71"/>
<imgdir name="map">
<vector name="navel" x="11" y="16"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="24" height="96">
<vector name="origin" x="12" y="48"/>
<imgdir name="map">
<vector name="navel" x="1" y="51"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="93">
<vector name="origin" x="13" y="76"/>
<imgdir name="map">
<vector name="navel" x="-11" y="14"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="72">
<vector name="origin" x="14" y="57"/>
<imgdir name="map">
<vector name="navel" x="3" y="30"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="93" height="36">
<vector name="origin" x="76" y="11"/>
<imgdir name="map">
<vector name="navel" x="18" y="-10"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="96" height="24">
<vector name="origin" x="79" y="10"/>
<imgdir name="map">
<vector name="navel" x="-14" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="96" height="24">
<vector name="origin" x="79" y="10"/>
<imgdir name="map">
<vector name="navel" x="26" y="7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="96" height="24">
<vector name="origin" x="80" y="9"/>
<imgdir name="map">
<vector name="navel" x="-11" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="96" height="24">
<vector name="origin" x="79" y="9"/>
<imgdir name="map">
<vector name="navel" x="23" y="7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="96" height="24">
<vector name="origin" x="79" y="11"/>
<imgdir name="map">
<vector name="navel" x="-7" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="96" height="24">
<vector name="origin" x="45" y="15"/>
<imgdir name="map">
<vector name="navel" x="23" y="-6"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="96" height="24">
<vector name="origin" x="84" y="22"/>
<imgdir name="map">
<vector name="navel" x="23" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="96" height="24">
<vector name="origin" x="80" y="10"/>
<imgdir name="map">
<vector name="navel" x="9" y="2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="96" height="24">
<vector name="origin" x="79" y="10"/>
<imgdir name="map">
<vector name="navel" x="25" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="72" height="71">
<vector name="origin" x="14" y="55"/>
<imgdir name="map">
<vector name="navel" x="-3" y="9"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="72" height="71">
<vector name="origin" x="14" y="55"/>
<imgdir name="map">
<vector name="navel" x="-4" y="8"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="41">
<uol name="walk1" value="../40/walk1"/>
<uol name="walk2" value="../40/walk2"/>
<uol name="stand2" value="../40/stand2"/>
<uol name="alert" value="../40/alert"/>
<uol name="swingT1" value="../40/swingT1"/>
<uol name="swingT2" value="../40/swingT2"/>
<uol name="swingT3" value="../40/swingT3"/>
<uol name="stabO1" value="../40/stabO1"/>
<uol name="stabO2" value="../40/stabO2"/>
<uol name="stabOF" value="../40/stabOF"/>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="jump" value="../40/jump"/>
<uol name="fly" value="../40/fly"/>
</imgdir>
<imgdir name="42">
<uol name="walk1" value="../40/walk1"/>
<uol name="walk2" value="../40/walk2"/>
<uol name="stand2" value="../40/stand2"/>
<uol name="alert" value="../40/alert"/>
<uol name="swingT1" value="../40/swingT1"/>
<uol name="swingT2" value="../40/swingT2"/>
<uol name="swingT3" value="../40/swingT3"/>
<uol name="stabO1" value="../40/stabO1"/>
<uol name="stabO2" value="../40/stabO2"/>
<uol name="stabOF" value="../40/stabOF"/>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="jump" value="../40/jump"/>
<uol name="fly" value="../40/fly"/>
</imgdir>
</imgdir>