sweetgum83/wz/Character.wz/Weapon/01702146.img.xml
2024-01-19 03:56:28 -05:00

690 lines
22 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702146.img">
<imgdir name="info">
<canvas name="icon" width="33" height="31">
<vector name="origin" x="0" y="31"/>
</canvas>
<canvas name="iconRaw" width="33" height="31">
<vector name="origin" x="0" y="31"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="37">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="hand" x="13" y="1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="hand" x="11" y="7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="hand" x="13" y="2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="56" height="28">
<vector name="origin" x="28" y="14"/>
<imgdir name="map">
<vector name="hand" x="13" y="-4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="56" height="28">
<vector name="origin" x="28" y="14"/>
<imgdir name="map">
<vector name="hand" x="10" y="-5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="hand" x="13" y="7"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="hand" x="12" y="6"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="hand" x="13" y="5"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="46" height="44">
<vector name="origin" x="23" y="22"/>
<imgdir name="map">
<vector name="navel" x="-6" y="13"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="28">
<vector name="origin" x="28" y="14"/>
<imgdir name="map">
<vector name="navel" x="-8" y="-4"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="46" height="44">
<vector name="origin" x="23" y="22"/>
<imgdir name="map">
<vector name="navel" x="-29" y="29"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="46" height="44">
<vector name="origin" x="23" y="22"/>
<imgdir name="map">
<vector name="navel" x="8" y="24"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="56">
<vector name="origin" x="14" y="28"/>
<imgdir name="map">
<vector name="navel" x="14" y="24"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="56">
<vector name="origin" x="14" y="28"/>
<imgdir name="map">
<vector name="navel" x="-25" y="-17"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="28" height="56">
<vector name="origin" x="14" y="28"/>
<imgdir name="map">
<vector name="navel" x="-25" y="25"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="35" y="3"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="-19" y="1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="navel" x="38" y="13"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="56" height="28">
<vector name="origin" x="28" y="14"/>
<imgdir name="map">
<vector name="navel" x="3" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="-1" y="-2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="40" y="7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="0" y="11"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="navel" x="36" y="12"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="19" height="59">
<vector name="origin" x="9" y="29"/>
<imgdir name="map">
<vector name="hand" x="13" y="6"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="19" height="59">
<vector name="origin" x="9" y="29"/>
<imgdir name="map">
<vector name="hand" x="27" y="6"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="19" height="59">
<vector name="origin" x="9" y="29"/>
<imgdir name="map">
<vector name="hand" x="13" y="6"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="19" height="59">
<vector name="origin" x="9" y="29"/>
<imgdir name="map">
<vector name="hand" x="27" y="6"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="20" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="37" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="27" height="56">
<vector name="origin" x="13" y="28"/>
<imgdir name="map">
<vector name="navel" x="-7" y="18"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="27" height="56">
<vector name="origin" x="13" y="28"/>
<imgdir name="map">
<vector name="navel" x="-8" y="17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="38">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="hand" x="13" y="1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="hand" x="11" y="7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="hand" x="13" y="2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="56" height="28">
<vector name="origin" x="28" y="14"/>
<imgdir name="map">
<vector name="hand" x="13" y="-4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="56" height="28">
<vector name="origin" x="28" y="14"/>
<imgdir name="map">
<vector name="hand" x="10" y="-5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="hand" x="13" y="7"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="hand" x="12" y="6"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="hand" x="13" y="5"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="46" height="44">
<vector name="origin" x="23" y="22"/>
<imgdir name="map">
<vector name="navel" x="-6" y="13"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="28">
<vector name="origin" x="28" y="14"/>
<imgdir name="map">
<vector name="navel" x="-8" y="-4"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="46" height="44">
<vector name="origin" x="23" y="22"/>
<imgdir name="map">
<vector name="navel" x="-29" y="29"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="46" height="44">
<vector name="origin" x="23" y="22"/>
<imgdir name="map">
<vector name="navel" x="8" y="24"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="56">
<vector name="origin" x="14" y="28"/>
<imgdir name="map">
<vector name="navel" x="14" y="24"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="56">
<vector name="origin" x="14" y="28"/>
<imgdir name="map">
<vector name="navel" x="-25" y="-17"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="28" height="56">
<vector name="origin" x="14" y="28"/>
<imgdir name="map">
<vector name="navel" x="-25" y="25"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="35" y="3"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="-19" y="1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="navel" x="38" y="13"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="0" y="11"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="navel" x="36" y="12"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="19" height="59">
<vector name="origin" x="9" y="29"/>
<imgdir name="map">
<vector name="hand" x="13" y="6"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="19" height="59">
<vector name="origin" x="9" y="29"/>
<imgdir name="map">
<vector name="hand" x="27" y="6"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="19" height="59">
<vector name="origin" x="9" y="29"/>
<imgdir name="map">
<vector name="hand" x="13" y="6"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="19" height="59">
<vector name="origin" x="9" y="29"/>
<imgdir name="map">
<vector name="hand" x="27" y="6"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="20" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="19">
<vector name="origin" x="29" y="9"/>
<imgdir name="map">
<vector name="navel" x="37" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="27" height="56">
<vector name="origin" x="13" y="28"/>
<imgdir name="map">
<vector name="navel" x="-7" y="18"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="27" height="56">
<vector name="origin" x="13" y="28"/>
<imgdir name="map">
<vector name="navel" x="-8" y="17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>