sweetgum83/wz/Character.wz/Weapon/01702015.img.xml
2024-01-19 03:56:28 -05:00

451 lines
15 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702015.img">
<imgdir name="info">
<canvas name="icon" width="31" height="34">
<vector name="origin" x="-1" y="34"/>
</canvas>
<canvas name="iconRaw" width="31" height="34">
<vector name="origin" x="-1" y="34"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="43">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="94" height="26">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="31" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="91" height="34">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="28" y="12"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="99" height="24">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="36" y="3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="91" height="39">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="26" y="6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="68" height="69">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-1" y="40"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="64" height="69">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-2" y="39"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="72" height="69">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="0" y="44"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="91" height="33">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="30" y="11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="91" height="33">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="30" y="11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="91" height="33">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="30" y="11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="64" height="69">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="0" y="38"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="68" height="69">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="0" y="39"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="72" height="69">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="2" y="39"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="72" height="69">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="39" y="46"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="69">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="38" y="45"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="72" height="69">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="39" y="44"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="70" height="69">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-3" y="67"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="40" height="91">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="29" y="75"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="90" height="40">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="51" y="6"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="90" height="32">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-3" y="47"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="51" height="90">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="10" y="82"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="90" height="40">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="73" y="1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="70" height="69">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="12" y="70"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="51" height="90">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="9" y="81"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="90" height="40">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="56" y="3"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="93" height="24">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="52" y="6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="90" height="35">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="50" y="10"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="90" height="32">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="46"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="90" height="40">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="73" y="2"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="90" height="35">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="49" y="5"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="90" height="32">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="53" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="93" height="24">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="73" y="8"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="90" height="35">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="56" y="5"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="90" height="32">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="57" y="2"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="90" height="31">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="62" y="18"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon"/>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="77" height="68">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="37" y="11"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon"/>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="93" height="26">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="83" y="16"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="20">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="99" y="10"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="72" height="69">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="14" y="47"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="82" height="69">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="12" y="47"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="44">
<uol name="walk1" value="../43/walk1"/>
<uol name="walk2" value="../43/walk2"/>
<uol name="stand1" value="../43/stand1"/>
<uol name="stand2" value="../43/stand2"/>
<uol name="alert" value="../43/alert"/>
<uol name="swingT2" value="../43/swingT2"/>
<uol name="swingP1" value="../43/swingP1"/>
<uol name="swingP2" value="../43/swingP2"/>
<uol name="swingPF" value="../43/swingPF"/>
<uol name="stabT1" value="../43/stabT1"/>
<uol name="stabT2" value="../43/stabT2"/>
<uol name="stabTF" value="../43/stabT2"/>
<uol name="proneStab" value="../43/proneStab"/>
<uol name="prone" value="../43/prone"/>
<uol name="fly" value="../43/fly"/>
<uol name="jump" value="../43/jump"/>
</imgdir>
</imgdir>