sweetgum83/wz/Character.wz/Weapon/01702003.img.xml
2024-01-19 03:56:28 -05:00

279 lines
8.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702003.img">
<imgdir name="info">
<canvas name="icon" width="31" height="32">
<vector name="origin" x="-1" y="32"/>
</canvas>
<canvas name="iconRaw" width="31" height="32">
<vector name="origin" x="-1" y="32"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="45">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="25" height="26">
<vector name="origin" x="5" y="5"/>
<imgdir name="map">
<vector name="navel" x="1" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="27">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="1" y="1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="25" height="24">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-6" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="25" height="26">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="26">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="25" height="26">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="18" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-5" y="13"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="18" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-5" y="11"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="18" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-5" y="9"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="25" height="26">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-26" y="27"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="16" height="28">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="5" y="37"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="25" height="24">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="24" y="-13"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="25" height="27">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-17" y="4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="26">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-18" y="-2"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="27" height="25">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="14" y="38"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="25" height="25">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="21"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="25">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="21"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="25" height="25">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="21"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="21" height="26">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="16" y="29"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="40" height="25">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="23" y="25"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="25" height="25">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="21" y="25"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="25" height="26">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="24" y="5"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="26">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="40" y="5"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="16" height="28">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-2" y="20"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="16" height="28">
<vector name="origin" x="17" y="6"/>
<imgdir name="map">
<vector name="navel" x="-7" y="20"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>