sweetgum83/wz/Character.wz/Weapon/01492024.img.xml
2024-01-19 03:56:28 -05:00

659 lines
20 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01492024.img">
<imgdir name="info">
<canvas name="icon" width="40" height="43">
<vector name="origin" x="6" y="34"/>
</canvas>
<canvas name="iconRaw" width="40" height="43">
<vector name="origin" x="6" y="34"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="21" height="14">
<vector name="origin" x="26" y="9"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="14" height="17">
<vector name="origin" x="17" y="0"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="21" height="14">
<vector name="origin" x="26" y="9"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="16" height="11">
<vector name="origin" x="24" y="19"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="17" height="19">
<vector name="origin" x="18" y="-4"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="18" height="19">
<vector name="origin" x="20" y="-3"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="18" height="19">
<vector name="origin" x="21" y="-4"/>
<imgdir name="map">
<vector name="navel" x="1" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="18" height="15">
<vector name="origin" x="23" y="14"/>
<imgdir name="map">
<vector name="muzzle" x="-23" y="-7"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="18" height="15">
<vector name="origin" x="23" y="12"/>
<imgdir name="map">
<vector name="muzzle" x="-23" y="-5"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="18" height="15">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="muzzle" x="-23" y="-3"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="19" height="19">
<vector name="origin" x="-4" y="38"/>
<imgdir name="map">
<vector name="muzzle" x="22" y="-37"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="19" height="19">
<vector name="origin" x="34" y="26"/>
<imgdir name="map">
<vector name="muzzle" x="-34" y="-25"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="17" height="19">
<vector name="origin" x="24" y="-6"/>
<imgdir name="map">
<vector name="muzzle" x="-23" y="25"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="1">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="38" y="18"/>
<imgdir name="map">
<vector name="muzzle" x="-38" y="-11"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="19" height="19">
<vector name="origin" x="-2" y="-4"/>
<imgdir name="map">
<vector name="muzzle" x="20" y="23"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="-5" y="5"/>
<imgdir name="map">
<vector name="muzzle" x="29" y="9"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="18" height="14">
<vector name="origin" x="-2" y="13"/>
<imgdir name="map">
<vector name="muzzle" x="19" y="-12"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="2">
<canvas name="weapon" width="19" height="19">
<vector name="origin" x="15" y="38"/>
<imgdir name="map">
<vector name="muzzle" x="3" y="-37"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="19" height="19">
<vector name="origin" x="27" y="-4"/>
<imgdir name="map">
<vector name="muzzle" x="-26" y="23"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="19" height="19">
<vector name="origin" x="3" y="41"/>
<imgdir name="map">
<vector name="muzzle" x="15" y="-40"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="41" y="17"/>
<imgdir name="map">
<vector name="muzzle" x="-41" y="-10"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="17" height="19">
<vector name="origin" x="24" y="-5"/>
<imgdir name="map">
<vector name="muzzle" x="-23" y="24"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="2">
<canvas name="weapon" width="19" height="19">
<vector name="origin" x="-2" y="-4"/>
<imgdir name="map">
<vector name="muzzle" x="20" y="23"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="21" height="15">
<vector name="origin" x="37" y="15"/>
<imgdir name="map">
<vector name="muzzle" x="-37" y="-8"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="15">
<vector name="origin" x="35" y="11"/>
<imgdir name="map">
<vector name="muzzle" x="-35" y="-4"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="19" height="19">
<vector name="origin" x="8" y="41"/>
<imgdir name="map">
<vector name="muzzle" x="10" y="-40"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="18" height="19">
<vector name="origin" x="25" y="-5"/>
<imgdir name="map">
<vector name="muzzle" x="-24" y="24"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="19" height="18">
<vector name="origin" x="4" y="0"/>
<imgdir name="map">
<vector name="muzzle" x="14" y="18"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="19" height="18">
<vector name="origin" x="7" y="-1"/>
<imgdir name="map">
<vector name="muzzle" x="11" y="19"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="22" height="15">
<vector name="origin" x="43" y="16"/>
<imgdir name="map">
<vector name="muzzle" x="-43" y="-9"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="15" y="3"/>
<imgdir name="map">
<vector name="muzzle" x="9" y="10"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="6" height="6">
<vector name="origin" x="16" y="7"/>
<imgdir name="map">
<vector name="muzzle" x="-14" y="-3"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="21" height="15">
<vector name="origin" x="43" y="16"/>
<imgdir name="map">
<vector name="muzzle" x="-43" y="-9"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon"/>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="-8" y="14"/>
<imgdir name="map">
<vector name="muzzle" x="33" y="-7"/>
<vector name="navel" x="2" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon"/>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="44" y="18"/>
<imgdir name="map">
<vector name="muzzle" x="-44" y="-11"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="44" y="18"/>
<imgdir name="map">
<vector name="muzzle" x="-44" y="-11"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="shoot2">
<imgdir name="0">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="35" y="16"/>
<imgdir name="map">
<vector name="muzzle" x="-35" y="-9"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="4">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="33" y="16"/>
<imgdir name="map">
<vector name="muzzle" x="-33" y="-9"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="21" height="10">
<vector name="origin" x="42" y="25"/>
<imgdir name="map">
<vector name="muzzle" x="-42" y="-18"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="10">
<vector name="origin" x="44" y="25"/>
<imgdir name="map">
<vector name="muzzle" x="-44" y="-18"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="9" height="9">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="4" y="1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="12" height="16">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="7"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="18" height="14">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-17" y="20"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="21" height="15">
<vector name="origin" x="26" y="11"/>
<imgdir name="map">
<vector name="muzzle" x="-26" y="-4"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="22" height="15">
<vector name="origin" x="45" y="15"/>
<imgdir name="map">
<vector name="muzzle" x="-45" y="-8"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="14" height="18">
<vector name="origin" x="10" y="-1"/>
<imgdir name="map">
<vector name="muzzle" x="3" y="19"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="42" y="15"/>
<imgdir name="map">
<vector name="muzzle" x="-42" y="-8"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="42" y="16"/>
<imgdir name="map">
<vector name="muzzle" x="-42" y="-9"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="21" height="10">
<vector name="origin" x="-1" y="14"/>
<imgdir name="map">
<vector name="muzzle" x="22" y="-7"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="52" y="18"/>
<imgdir name="map">
<vector name="muzzle" x="-52" y="-11"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="41" y="16"/>
<imgdir name="map">
<vector name="muzzle" x="-41" y="-9"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="57" y="12"/>
<imgdir name="map">
<vector name="muzzle" x="-57" y="-5"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="14">
<vector name="origin" x="57" y="12"/>
<imgdir name="map">
<vector name="muzzle" x="-57" y="-5"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="18" height="14">
<vector name="origin" x="22" y="14"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="18" height="14">
<vector name="origin" x="24" y="15"/>
<imgdir name="map">
<vector name="muzzle" x="-24" y="-9"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="18" height="14">
<vector name="origin" x="24" y="15"/>
<imgdir name="map">
<vector name="muzzle" x="-24" y="-9"/>
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>