sweetgum83/wz/Character.wz/Weapon/01422022.img.xml
2024-01-19 03:56:28 -05:00

462 lines
14 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01422022.img">
<imgdir name="info">
<canvas name="icon" width="36" height="32">
<vector name="origin" x="1" y="32"/>
</canvas>
<canvas name="iconRaw" width="36" height="32">
<vector name="origin" x="1" y="32"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="walk" value="2"/>
<int name="stand" value="2"/>
<short name="attack" value="5"/>
<string name="afterImage" value="axe"/>
<string name="sfx" value="mace"/>
<int name="reqJob" value="1"/>
<int name="reqLevel" value="70"/>
<int name="reqSTR" value="220"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="incPAD" value="102"/>
<int name="incSTR" value="5"/>
<int name="tuc" value="5"/>
<int name="price" value="310000"/>
<int name="attackSpeed" value="6"/>
<int name="cash" value="0"/>
<int name="tradeBlock" value="1"/>
<int name="notSale" value="1"/>
<int name="only" value="1"/>
<imgdir name="level">
<imgdir name="info">
<imgdir name="1">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="2">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="3">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="4">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="5">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="6">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="7">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="8">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="9">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="10">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="11">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="12">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="13">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="14">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="15">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="16">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="17">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="18">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="19">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="20">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="21">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="22">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="23">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="24">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="25">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="26">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="27">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="28">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="29">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="30">
<int name="exp" value="10000"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="51" height="39">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-7" y="20"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="50" height="40">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-8" y="20"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="52" height="38">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-7" y="22"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="55" height="40">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-5" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="55" height="40">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-6" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="55" height="38">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-6" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="55" height="38">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="23" y="23"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="55" height="38">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="22" y="22"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="55" height="38">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="23" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="49" height="38">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-15" y="51"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="40" height="62">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="13" y="56"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="49" height="38">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="40" y="-7"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="49" height="38">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-5" y="41"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="49">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="35" y="43"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="53" height="38">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="20" y="-1"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="63" height="36">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-7" y="11"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="34">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-6" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="49">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="32" y="49"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="37" height="62">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="16" y="56"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="49">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="12" y="54"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="49" height="38">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="3" y="51"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="49" height="38">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="43" y="-6"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="63" height="36">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="21" y="11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="36">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="61" y="20"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="63" height="36">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="25" y="24"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="36">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="58" y="19"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="63" height="36">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="28" y="15"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="36">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="24" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="63" height="36">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="63" y="19"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="63" height="36">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="52" y="17"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="36">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="67" y="17"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="50" height="39">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="1" y="31"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="50" height="39">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="0" y="30"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>