sweetgum83/wz/Character.wz/Weapon/01382055.img.xml
2024-01-19 03:56:28 -05:00

438 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01382055.img">
<imgdir name="info">
<canvas name="icon" width="31" height="33">
<vector name="origin" x="2" y="33"/>
</canvas>
<canvas name="iconRaw" width="31" height="33">
<vector name="origin" x="2" y="33"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="walk" value="1"/>
<int name="stand" value="1"/>
<short name="attack" value="6"/>
<string name="afterImage" value="mace"/>
<string name="sfx" value="mace"/>
<int name="reqJob" value="2"/>
<int name="reqLevel" value="40"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="123"/>
<int name="reqLUK" value="43"/>
<int name="incPAD" value="40"/>
<int name="incMAD" value="62"/>
<int name="tuc" value="7"/>
<int name="price" value="1"/>
<int name="attackSpeed" value="7"/>
<int name="cash" value="0"/>
<int name="incMMP" value="50"/>
<imgdir name="level">
<imgdir name="info">
<imgdir name="1">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="2">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="3">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="4">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="5">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="6">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="7">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="8">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="9">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="10">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="11">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="12">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="13">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="14">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="15">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="16">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="17">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="18">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="19">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="20">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="21">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="22">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="23">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="24">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="25">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="26">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="27">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="28">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="29">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="30">
<int name="exp" value="10000"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="84" height="45">
<vector name="origin" x="109" y="48"/>
<imgdir name="map">
<vector name="hand" x="-58" y="-21"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="75" height="63">
<vector name="origin" x="37" y="31"/>
<imgdir name="map">
<vector name="hand" x="8" y="6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="85" y="17"/>
<imgdir name="map">
<vector name="hand" x="-34" y="-5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="44" y="14"/>
<imgdir name="map">
<vector name="hand" x="5" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="84" height="45">
<vector name="origin" x="91" y="56"/>
<imgdir name="map">
<vector name="hand" x="-31" y="-23"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="84" height="45">
<vector name="origin" x="42" y="22"/>
<imgdir name="map">
<vector name="hand" x="18" y="10"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="84" height="45">
<vector name="origin" x="42" y="22"/>
<imgdir name="map">
<vector name="hand" x="18" y="9"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="75" height="63">
<vector name="origin" x="61" y="43"/>
<imgdir name="map">
<vector name="navel" x="-28" y="-2"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="29">
<vector name="origin" x="44" y="14"/>
<imgdir name="map">
<vector name="navel" x="2" y="-1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="63" height="75">
<vector name="origin" x="31" y="37"/>
<imgdir name="map">
<vector name="navel" x="-22" y="27"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="28" height="89">
<vector name="origin" x="71" y="54"/>
<imgdir name="map">
<vector name="navel" x="-37" y="9"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="75" height="63">
<vector name="origin" x="83" y="77"/>
<imgdir name="map">
<vector name="navel" x="-19" y="-32"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="63" height="75">
<vector name="origin" x="31" y="37"/>
<imgdir name="map">
<vector name="navel" x="-16" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="75" height="63">
<vector name="origin" x="37" y="31"/>
<imgdir name="map">
<vector name="navel" x="-25" y="15"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="84" height="45">
<vector name="origin" x="42" y="22"/>
<imgdir name="map">
<vector name="navel" x="21" y="4"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="75" height="63">
<vector name="origin" x="37" y="31"/>
<imgdir name="map">
<vector name="navel" x="-8" y="10"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="84" height="45">
<vector name="origin" x="88" y="26"/>
<imgdir name="map">
<vector name="navel" x="-56" y="-5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="44" y="14"/>
<imgdir name="map">
<vector name="navel" x="27" y="5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="90" y="31"/>
<imgdir name="map">
<vector name="navel" x="-55" y="-10"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="44" y="14"/>
<imgdir name="map">
<vector name="navel" x="27" y="3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="28" height="89">
<vector name="origin" x="48" y="85"/>
<imgdir name="map">
<vector name="hand" x="-18" y="-41"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="89">
<vector name="origin" x="14" y="44"/>
<imgdir name="map">
<vector name="hand" x="30" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="28" height="89">
<vector name="origin" x="14" y="44"/>
<imgdir name="map">
<vector name="hand" x="20" y="2"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="89">
<vector name="origin" x="14" y="44"/>
<imgdir name="map">
<vector name="hand" x="36" y="5"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="65" y="34"/>
<imgdir name="map">
<vector name="navel" x="-8" y="-17"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="44" y="14"/>
<imgdir name="map">
<vector name="navel" x="29" y="3"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="63" height="75">
<vector name="origin" x="88" y="36"/>
<imgdir name="map">
<vector name="navel" x="-60" y="16"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="63" height="75">
<vector name="origin" x="87" y="65"/>
<imgdir name="map">
<vector name="navel" x="-60" y="-14"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>