41 lines
1.1 KiB
JavaScript
41 lines
1.1 KiB
JavaScript
var status;
|
|
|
|
function start() {
|
|
status = -1;
|
|
action(1, 0, 0);
|
|
}
|
|
|
|
function action(mode, type, selection) {
|
|
if (mode == -1) {
|
|
cm.dispose();
|
|
} else {
|
|
if (mode == 0 && type > 0) {
|
|
cm.dispose();
|
|
return;
|
|
}
|
|
if (mode == 1) {
|
|
status++;
|
|
} else {
|
|
status--;
|
|
}
|
|
|
|
if (status == 0) {
|
|
if (cm.getEventInstance().isEventCleared()) {
|
|
cm.sendOk("Wow! You defeated the balrog.");
|
|
} else if (cm.getPlayer().getMap().getCharacters().size() > 1) {
|
|
cm.sendYesNo("Are you really going to leave this battle and leave your fellow travelers to die?");
|
|
} else {
|
|
cm.sendYesNo("If you're a coward, you will leave.");
|
|
}
|
|
} else if (status == 1) {
|
|
if (cm.getEventInstance().isEventCleared()) {
|
|
cm.warp(cm.getMapId() == 105100300 ? 105100301 : 105100401, 0);
|
|
} else {
|
|
cm.warp(105100100);
|
|
}
|
|
|
|
cm.dispose();
|
|
}
|
|
}
|
|
}
|