185 lines
6.5 KiB
XML
185 lines
6.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9500317.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="10"/>
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<int name="maxHP" value="3000"/>
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<int name="maxMP" value="20"/>
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<int name="speed" value="-20"/>
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<int name="PADamage" value="10"/>
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<int name="PDDamage" value="10"/>
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<int name="MADamage" value="10"/>
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<int name="MDDamage" value="10"/>
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<int name="acc" value="-25"/>
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<int name="eva" value="1"/>
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<int name="exp" value="20"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="100"/>
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<float name="fs" value="10.0"/>
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<int name="fixedDamage" value="10"/>
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<int name="summonType" value="1"/>
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<int name="boss" value="1"/>
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<imgdir name="revive">
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<int name="0" value="9500318"/>
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</imgdir>
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<int name="hpTagColor" value="1"/>
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<int name="hpTagBgcolor" value="5"/>
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<int name="HPgaugeHide" value="1"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="106" height="122">
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<vector name="origin" x="58" y="122"/>
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<vector name="rb" x="34" y="0"/>
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<vector name="head" x="-12" y="-84"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="1" width="103" height="124">
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<vector name="origin" x="59" y="131"/>
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<vector name="lt" x="-46" y="-122"/>
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<vector name="rb" x="30" y="-8"/>
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<vector name="head" x="-16" y="-93"/>
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<int name="delay" value="200"/>
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</canvas>
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<int name="delay" value="200"/>
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</canvas>
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<int name="delay" value="200"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<int name="delay" value="250"/>
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</canvas>
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<int name="delay" value="250"/>
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</canvas>
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<int name="delay" value="250"/>
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</canvas>
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<canvas name="3" width="104" height="123">
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<int name="delay" value="250"/>
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</canvas>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="115" height="141">
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<vector name="origin" x="52" y="148"/>
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<vector name="lt" x="-22" y="-128"/>
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<vector name="rb" x="50" y="-8"/>
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<vector name="head" x="8" y="-106"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="103" height="124">
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<vector name="origin" x="55" y="124"/>
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<vector name="head" x="-12" y="-86"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="1" width="115" height="141">
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="2" width="117" height="132">
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<vector name="head" x="8" y="-89"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="3" width="115" height="121">
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<int name="delay" value="200"/>
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<int name="delay" value="200"/>
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</canvas>
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<int name="delay" value="200"/>
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</canvas>
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<int name="delay" value="200"/>
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</canvas>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="10" width="254" height="207">
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<int name="delay" value="200"/>
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</canvas>
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<int name="delay" value="200"/>
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</canvas>
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<int name="delay" value="200"/>
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</canvas>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="14" width="179" height="209">
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<int name="delay" value="200"/>
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</canvas>
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</imgdir>
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<imgdir name="jump">
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<canvas name="0" width="103" height="124">
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<vector name="origin" x="59" y="131"/>
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<int name="delay" value="200"/>
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</canvas>
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</imgdir>
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</imgdir>
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